Category:Manufacturing: Difference between revisions
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=Introductory Citations= | |||
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The [[Open Hardware and Design Alliance]] has rewritten the four freedoms of free software as follows to match them to hardware resp. hardware documentation: | |||
* Freedom 1: The freedom to use the device for any purpose. | |||
* Freedom 2: The freedom to study how the device works and change it to make it to do what you wish. Access to the complete design is precondition to this. | |||
* Freedom 3: Redistribute the device and/or design (remanufacture). | |||
* Freedom 4: The freedom to improve the device and/or design, and release ... | |||
(http://en.wikipedia.org/wiki/Open_Hardware_and_Design_Alliance) | |||
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'''Personalized design and manufacturing machines will be an emancipating technology, creating freedom for people to work and play independently in ways that were previously restricted to an elite few.''' | |||
- Factory@Home report [http://web.mae.cornell.edu/lipson/FactoryAtHome.pdf] | |||
'''In the near future anything heavy will become intensely local while at the same time the limits to things that are ‘light’, ideas, philosophies, information will travel even further than today—literally and figuratively. This is a new paradigm for humanity and it has huge implications for the complete reordering of society.''' | |||
- Jason F. McLennan [http://www.stwr.org/imf-world-bank-trade/local-economies-for-a-global-future.html] | |||
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=Visualizations= | |||
<center> | |||
==Comparison of Traditional vs [[DGML]]-based peer production== | |||
(CRG refers to: critical reference group) | |||
[[File:DGML - Giotitsas & Ramos.png|800px]] | |||
==The Evolution of Manufacturing== | |||
From: https://provocations.darkmatterlabs.org/democratic-making-c5ada37db594 | |||
[[File:Distributed manufacturing 1.jpeg|800px]] | |||
==The [[Open Manufacturing Value Stream]]== | |||
=Introduction= | Reto Stauss: The [[Open Manufacturing Value Stream]]<br> | ||
[[File:OSH_production_future.png]] | |||
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=Overview= | |||
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==Introduction== | |||
* '''Key Book: The [[Homebrew Industrial Revolution]]. Kevin Carson. C4SS, 2009''' | |||
Please read: | |||
* Michel Bauwens: [[Why is Open Hardware Inherently Sustainable]]? | |||
* Kostakis et al.: [[Design Global, Manufacture Local]] | |||
* Wouter Tebbens: [[Producing Industrial Goods Through the Commons]] | |||
* Christian Siefkes: [[Peer Producing Plenty in the Physical World]] | |||
* Jose Ramos: An '''introduction to [[Cosmo-Localism]]'''; and: [[Policies for a Transnational Commons Economy]] | |||
This new section is dedicated to Open Manufacturing developments, making it easier to identify interests in creating physical objects. This is a smaller subset of our much broader section on [[:Category:Design| Open and Shared Design Communities]]. | This new section is dedicated to Open Manufacturing developments, making it easier to identify interests in creating physical objects. This is a smaller subset of our much broader section on [[:Category:Design| Open and Shared Design Communities]]. | ||
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'''The P2P Foundation supports the aims of the [[Open Source Hardware and Design Alliance]] [http://www.ohanda.org] , an initiative to foster sustainable sharing of open hardware and design.''' | '''The P2P Foundation supports the aims of the [[Open Source Hardware and Design Alliance]] [http://www.ohanda.org] , an initiative to foster sustainable sharing of open hardware and design.''' | ||
= | Have a look at the following material: | ||
#For a directory of [[Open Hardware]] projects, see our page: [[Product Hacking]] | |||
#'''See the case study on the [[Glif]] iphone tripod for an example of integrated distributed funding, design, manufacturing, marketing, and fullfilment.''' | |||
Video: [[Four Ways to Manufacture Open Hardware]]. How does open hardware get made? 1) Licensing; 2) Fulfillment; 3) Contract manufacturing; 4) DIY assembly [http://www.youtube.com/watch?feature=player_embedded&v=ifTaGRTPwLc#!] | |||
'''We support this call: [[Towards a Federation of DIY Communities]]!''' | |||
==Comparative Tables== | |||
#[[Converging Forces that are Personalizing Manufacturing Technologies]] | |||
#[[Comparing the Industrial Revolution to the Personal Manufacturing Industrial Revolution]] | |||
Must see, inspiring videos to see what is already possible: | |||
#[[Joe Justice on Rapid and Agile Industrial Development at Wikispeed]] | |||
#For an inspired lecture, watch: [[Marcin Jakubowski on Open Source Hardware Blueprints for Civilization]] | |||
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==The [[Personal Manufacturing Industry]]== | |||
For details see: [[Personal Manufacturing Industry]] and [[Personal Manufacturing Machines]] | |||
Introduction: an overview of [[Personal Manufacturing]] | |||
Read: | |||
#The [[Long Tail of Manufacturing]] | |||
#[[How Personal Fabrication Will Change Manufacturing and the Economy]]. Hod Lipson & Melba Kurman, in [[Factory@Home]], pp. 51+. It contributes to: Ecosystems of small manufacturers; Long tail niche markets; Economic emergence of underserved communities; Consumer-led product design; Scale up from one; Mass customization and crowdsourcing; Eco-conscious and subsistence-level manufacturing; Less market research, more toolkits | |||
===Tools=== | |||
See: [[Personal Manufacturing Tools]] | |||
====Typology of Personal Manufacturing Machines (Hardware)==== | |||
#[[Desktop 3D Printers]] | |||
#[[Desktop CNC Routing and Milling Machines]] | |||
#[[Desktop Laser Cutters and Engravers]] | |||
#[[Desktop Sewing and Embroidering Machines]]: JoAnn Fabrics. | |||
#[[Desktop Circuit Makers]] | |||
====Computer-Aided Design Software==== | |||
#[[CAD Tools]]: Google SketchUp, Rhino, Silo | |||
===Players=== | |||
#[[Personal Manufacturing Machine Makers]]: [[MakerBot]], [[LumenLab]], [[Bits From Bytes]] | |||
#[[Personal Manufacturing Companies]]: [[eMachineShop]] ; [[Big Blue Saw]]; [[Materialise]] | |||
#[[Electronic Design Blueprint Aggregators]]: [[Ponoko]] ; [[Shapeways]] | |||
#[[Personal Manufacturing Electronic Blueprint Designers]]: Unfold design studios, n-e-r-v-o-u-s, Bathsheba | |||
#[[Personal Manufacturing Consortia]]: [[100K Garages]] | |||
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==[[Open Modular Hardware]]== | |||
* [[Grid Beam]]: "This modular construction system, which was developed in 1976, is based on beams with a simple geometry and a repetitive hole-pattern. The beams can be made of wood, aluminium, steel, or any other material." | |||
[[ | * [[Bit Beam]]: " basically a scaled-down version of Grid Beam, aimed at building smaller structures in balsa-wood, like a laptop stand or a prototype device." | ||
* [[Open Beam]]: "modular construction systems based on very simple rules. These are not based on a hole-pattern, but use T-slot aluminium profiles." | |||
* [[Maker Beam]]: "modular construction systems based on very simple rules. These are not based on a hole-pattern, but use T-slot aluminium profiles." | |||
* [[Contraptor]]: "aimed at providing structural metal frames for DIY 3D-printers, milling machines, or robotics" | |||
* [[Makeblock]] combines both approaches (a hole-pattern + T-slot aluminium profiles) and includes electronic modules. | |||
Open Structures: "all parts are connected to each other in such a way that they can be easily disassembled, using bolts and screws rather than nails or glue. However, the OpenStructures design "language" is different: it is based on the OS Grid, which is built around a square of 4x4 cm and is scalable. The squares can be further subdivided or put together to form larger squares, without losing inter-compatibility." | |||
==Mappings and Typologies== | |||
'''1.''' The '''integrated open design and manufacturing process''', a poster by Thomas Lommee at http://www.intrastructures.net/yes_we_re_open.pdf | |||
Below are the guiding principles of this integrated vision: | |||
*In a networked society, Investment is about sharing beliefs, leading towards decentralised financing platforms. | |||
*In a networked society, Design is about sharing ideas, leading towards a common design vocabulary. | |||
*In a networked society, Production is about sharing tools and workshops, leading towards flexible, small-scale production | |||
*In a networked society, Retail is about sharing interests, leading towards a reconnection between makers and buyers. | |||
*In a networked society, Consumption is about sharing experiences, leading towards customer-driven innovation. | |||
*In a networked society, Recycling is about sharing materials, leading towards closed material cycles | |||
'''2.''' The business cycle for the material economy [http://jasecon.wik.is/]: | |||
#Incubation: Where do the basic "raw materials" come from? | |||
#Production: How are goods and services produced? | |||
#Exchange: How do goods and services move from production to use? | |||
#Distribution: How is the consumption and use of goods and services organized? | |||
#Allocation: How is surplus generated in the economic cycle used? How does surplus re-enter and reinvigorate the cycle? | |||
'''3.''' Dam Mellis offers a typology of three [[Open Source Hardware Distribution Models]] | |||
'''4.''' Sam Rose and Paul Hartzog offer a typology of different [[Infrastructure Commons]]: | |||
# [[Energy Commons]] | |||
# [[Food Commons]] | |||
# [[Thing Commons]] | |||
# [[Cultural Commons]] | |||
# [[Access Commons]] | |||
'''5.''' An important note on terminology: leading experts such as Frank Piller and Terry Wohlers prefer to use [[3D Printing]] for a general public, and [[Additive Fabrication]] in technical contexts, instead of [[Rapid Prototyping]] or [[Rapid Manufacturing]] | |||
[http://mass-customization.blogs.com/mass_customization_open_i/2009/01/term-wars-3dprinting-additive-fabrication-fabbing-rapid-manufacturing-layered-manufacturing-.html] | |||
==Key Resources== | |||
#[[Open Hardware Startups]] | |||
#[[Who's Who in Open Hardware Manufacturing]] | |||
#The [[Makers Calendar]]: for publishing and being aware of new events about Open source hardware, digital fabrication, hacking, and all kind of events that could concern the makers community [http://makerscalendar.cc] | |||
#[http://www.open-electronics.org/how-to-choose-your-open-source-hardware-license/ How to choose your Open Source Hardware License] | |||
See also: | |||
#[http://replicatorinc.com/blog/2009/05/mass-customization-on-twitter/ Twitter feeds on mass customization and personal fabrication] | |||
#An [http://diybioforum.org/wiki/index.php?title=FAQ DIY Bio FAQ] | |||
#[[Advanced Civilisation]] is a site founded by Charles Collis to introduce current and developing states of Open and Distributed Manufacturing. Note in particular the overview on turning virtual designs into physical objects at [http://www.adciv.org/Virtual_designs_into_physical_objects] | |||
#[[Fab Labs on Earth]], crowdsourced mapping of Fab Labs [http://maps.google.com/maps/ms?ie=UTF&msa=0&msid=100531702172447774282.00044fdbd79d493ad9600] | |||
#[[Tool Libraries Directory]] - check out this handy directory of tool libraries. [http://en.wikipedia.org/wiki/List_of_tool-lending_libraries] | |||
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==Introductory Articles== | |||
* [[Can 3D Printing Lead to Mass Manufacturing]]? | |||
* [[Openness as a Competitive Advantage for Hardware and Manufacturing Eco-Systems]]. By Simone Cicero. | |||
* [[Product-Centered Business Supply Chain Development vs People-Centered Business Network Ecosystem Development]] | |||
* The [[Role of Metadata and the Blockchain in Open Supply Chains for Distributed Manufacturing]]. By Orestes Chouchoulas. | |||
'''* [http://www.lowtechmagazine.com/2014/03/how-sustainable-is-digital-fabrication.html How Sustainable is Digital Fabrication?]''' | |||
* Report: [[Factory At Home]]: The Emerging Economy of Personal Fabrication. One of a Series of Occasional Papers in Science and Technology Policy. By Hod Lipson and Melba Kurman. | |||
* White Paper: '''It Will Be Awesome if They Don’t Screw it Up: [[3D Printing, Intellectual Property, and the Fight Over the Next Great Disruptive Technology]].''' By Michael Weinberg. Public Knowledge, 2010 [http://www.publicknowledge.org/it-will-be-awesome-if-they-dont-screw-it-up]: examines how intellectual property (IP) law impacts the rapidly maturing technology of 3D printing, and how incumbents who feel threatened by its growth might try to use IP law to stop it. | |||
* [[Introduction to the Emerging Collaborative Economy]] | |||
* The Big Picture: [[Four Stages of Temporal-Spatial Organization in Human History]]. Jason F. McLennan. [http://www.stwr.org/imf-world-bank-trade/local-economies-for-a-global-future.html] | |||
* The [[Decentralized Provisioning of the Basic Necessities as the Fight of the Century]]. Richard Heinberg. | |||
* David de Ugarte: [[Technological Change Is Drastically Reducing the Efficient Scale Size]] | |||
* Michel Bauwens: [http://www.aljazeera.com/indepth/opinion/2012/03/2012319125340857774.html Towards economies of scope, not scale] | |||
* Essay: The [[Homebrew Industrial Revolution]]. Kevin Carson. C4SS, 2009 [http://c4ss.org/wp-content/uploads/2009/09/C4SS-Desktop-Manufacturing.pdf]: overview of contemporary trends in distributed manufacturing | |||
* The must-read trilogy regarding business models for open manufacturing, with an overview of the literature and experience until 2011 is from Massimo Menichelli: | |||
#[[Business Models for Open Hardware]] | |||
#[[Business Models for Fab Labs]] | |||
#[[Business Models for DIY Craft]] | |||
Other essential articles/essays are: | |||
#Kevin Carson: [[Expanding Peer Production to the Physical World]] | |||
#[http://antipastohw.blogspot.com/2009/02/zen-and-art-of-open-source-hardware.html The economics of open hardware] (Liquid Antipasto blog) | |||
#[[On the Open Design of Tangible Goods]]. By Christina Raasch, Cornelius Herstatt and Kerstin Balka. R&D Management. Volume 39 Issue 4, Pages 382 - 393 [http://open-innovation-projects.org/assets/Uploads/Raasch-Herstatt-Balka-On-the-open-design-of-tangible-goods-Preprint.pdf Preprint version]: detailed comparative case studies of 6 projects. | |||
#Dominic Muren: The [[Three Preconditions for Free Digital Manufacturing]] | |||
#Magius: [[Difference Between Shared Code for Immaterial Production and Shared Design for Material Production]] [http://p2pfoundation.net/Category:Design#Key_Arguments More on Shared Design] | |||
Also: | |||
#Immerse yourself in a variety of informative texts [http://www.p2pfoundation.net/Open_Source_Manufacturing_Bibliography here]. | |||
#[http://replicatorinc.com/blog/2008/10/personal-fabrication-for-dummies/ Personal Fabrication for Dummies]: 10 different techniques explained and shown in video illustrations | |||
#Kevin Carson: [[Emilia-Romagna]] as an example of sustainable manufacturing | |||
#[[Neil Gershenfeld on the need for a new digital maker literacy]] | |||
#Paul Fernhout: The [[Differences between Open Agriculture and Open Manufacturing]] | |||
#David A. Mellis: [[How Open Source Hardware differs from Open Source Software]]? | |||
#[[Horizontal Innovation Networks By and For Users]]. Eric von Hippel. Industrial and Corporate Change 2007 [http://icc.oxfordjournals.org/cgi/content/abstract/16/2/293]: "In this article, we discuss three conditions under which user innovation networks can function entirely independently of manufacturers. We then explore related empirical evidence, and conclude that conditions favorable to horizontal user innovation networks are often present in the economy." | |||
#[http://makezine.com/21/ Volume 21 of Make Magazine] is dedicated to [[Desktop Manufacturing]]: ''Features how-to articles that give individuals and small groups the know-how to make three-dimensional parts using inexpensive computer-controlled manufacturing equipment. Both additive (RepRap, CandyFab) and subtractive (Lumenlab Micro CNC) systems are covered.'' | |||
#Chris Anderson: [http://www.wired.com/magazine/2010/01/ff_newrevolution/all/1 In the Next Industrial Revolution, Atoms Are the New Bits]: reportage of the emerging field | |||
#[[Toward Open Source Hardware]]. John R. Ackermann. UNIVERSITY OF DAYTON LAW REVIEW VOLUME 34 WINTER 2009 NUMBER 2, pp. 183+''' [http://www.febo.com/law/Ackermann_Open_Source_Hardware_Article_2009.pdf]: this paper on hardware licensing is too date the definitive analysis. | |||
#S Bradshaw, A Bowyer and P Haufe, "The [[Intellectual Property Implications of Low-Cost 3D Printing]]", (2010) 7:1 SCRIPTed 5 [http://www.law.ed.ac.uk/ahrc/script-ed/vol7-1/bradshaw.asp] | |||
#Kevin Carson: [[Criminalizing the Informal Economy through Cost Plus Regulations]] | |||
Also: | |||
#Many articles on [[Open Hardware]] here at http://opencollector.org/Whyfree/ | |||
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=Citations= | = Citations = | ||
See also our [[Citations on Open and Shared Design and Open and Distributed Manufacturing]] | See also our [[Citations on Open and Shared Design and Open and Distributed Manufacturing]] | ||
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==Long Citations== | |||
===With the advent of the [[P2P Mode of Production]], the community and its common is now the appropriate scale=== | |||
"We’re seeing something that is historically shocking—the reduction to zero of the cost of an especially valuable part of capital, which materializes directly knowledge (free software, free designs, etc.). And above all we see, almost day by day, how the optimum size of production, sector by sector, approaches or reaches the community dimension. | |||
The possibility for the real community, the one based on interpersonal relationships and affections, to be an efficient productive unit is something radically new, and its potential to empower is far from having been developed. This means that we are lucky enough to live in a historical moment when it would seem that the whole history of technology, with all its social and political challenges, has coalesced to put us within reach of the possibility of developing ourselves in a new way and contributing autonomy to our community. | |||
Today we have an opportunity that previous generations did not: to transform production into something done, and enjoyed, among peers. We can make work a time that is not walled off from life itself, which capitalism revealingly calls “time off.” That’s the ultimate meaning of producing in common today. That’s the immediate course of every emancipatory action. The starting point." | |||
- David de Ugarte [https://english.lasindias.com/why-producing-in-common-is-the-starting-point] | |||
===The Inevitability of Personal Manufacturing as new Industrial Revolution=== | |||
"According to Marshall Burns, previous emancipating technologies in human history were the book (enabled by the invention | |||
of the printing press), cars (enabled by new roads and gas stations) and now personal | |||
fabrication (enabled by 3D design software). What this random collection of | |||
technologies has in common is that they entered the lives of everyday people in a | |||
gradual way as the technology dropped in price, became easy to use, and accumulated | |||
a critical mass of applications, fellow users, or supportive infrastructure such as roads | |||
or high speed Internet. While mainstream adoption of personal manufacturing | |||
technologies is a few decades away, the manufacturing industry will experience the | |||
same forces that brought us YouTube, laptops, mobile phones and online retailers." | |||
- by Hod Lipson & Melba Kurman [http://web.mae.cornell.edu/lipson/FactoryAtHome.pdf] | |||
===Why Localization is Inevitable in a Resource-scarce World=== | |||
"It is an article of faith that global trade will be an ever-growing presence in the world. Yet this belief rests on shaky foundations. Global trade depends on cheap, long-distance freight transportation. Freight costs will rise with climate change, the end of cheap oil, and policies to mitigate these two challenges. | |||
At first, the increase in freight costs will be bad news for developed and developing nations alike but, as adjustments in the patterns of trade occur, the result is likely to be decreased outsourcing with more manufacturing and food production jobs in North America and the European Union. The pattern of trade will change as increasing transportation costs outweigh traditional sources of comparative advantage, such as lower wages. The new geography of trade will not result from policy or treaties but from the impact of changing environmental conditions due to the growth of the human economy. ... Many goods will be manufactured closer to where they are consumed, as supply chains become more regional and local." | |||
- Fred Curtis, David Ehrenfeld [http://www.thesolutionsjournal.com/node/1042] | |||
===Scale-Up From One=== | |||
"Scale up from one: Regular people and small manufacturing companies that lack | |||
investment capital will be able to set up low investment, “start small and scale up as it | |||
goes” businesses. Thanks to the low-cost Internet virtual storefronts, and the low | |||
cost of small-scale manufacturing for prototypes and custom goods, new companies | |||
can get started on a shoestring budget, yet sell their wares or services to niche, global marketplaces." | |||
- Hod Lipson & Melba Kurman [http://web.mae.cornell.edu/lipson/FactoryAtHome.pdf] | |||
===Sam Rose, Erik deBruijn, Suresh Fernando on basic properties of scalable open source technology projects === | |||
'''basic properties of scalable open source technology projects''' | |||
# It is easy to use output of project as a building block towards building other things (both a product itself and a development platform Eric VonHippel: Things that are consumed are themselves made by the consumers. ) | |||
# It is a modular design (designed for interoperability) | |||
# It is replicable, released under an open license, shareable online via a clone-able repository. | |||
# Milestones are co-identified, tasks are mapped to milestones (there are engageble affordances for contributors: allow people to scratch and itch) | |||
# Project consistently applies a local standard. (designed for interoperability) | |||
# For the majority of participants, access to the same parts/suppliers or have a device that can create parts for you. | |||
# Project is sufficiently visible in the network. | |||
# There is a basic co-governance structure in the project. There is a social contract with the community (this can be covered by the license, but there should also be explicit rules and terms about expectations of contribution etc). | |||
(distilled from discussion between Erik deBruijn, Sam Rose, Suresh Fernando) | |||
- [[Samuel Rose]] (Based on discussions with Erik deBruijn and Suresh Fernando via skype early 2010 http://wagn.holocene.cc/wagn/basic_properties_of_scalable_open_source_technology_projects ) | |||
===Yochai Benkler on peer production as a mechanism of development=== | |||
"'''The emergence of commons-based techniques — particularly, of an open | "'''The emergence of commons-based techniques — particularly, of an open | ||
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- Yochai Benkler ([http://www.oss.net/dynamaster/file_archive/080220/e85a39f0bcddd8a1352d573626dcc63a/Complete-4.0%20Book%20Text%20648%20sides.pdf], p. 22) | - Yochai Benkler ([http://www.oss.net/dynamaster/file_archive/080220/e85a39f0bcddd8a1352d573626dcc63a/Complete-4.0%20Book%20Text%20648%20sides.pdf], p. 22) | ||
===Robert Theobald on the role of the Guaranteed Income=== | |||
"The guaranteed income will, in fact, lead to the revival of "private enterprise." Once the guaranteed income is available, we can anticipate the organization of what I have called "consentives": productive groups formed by individuals who will come together on a voluntary basis simply because they wish to do so. The goods produced by these consentives will not compete with mass-produced goods available from cybernated firms. The consentive will normally produce the "custom-designed" goods that have been vanishing within the present economy. The consentive would sell in competition with firms paying wages, but its prices would normally be lower because it would need to cover only the cost of materials and other required supplies. Wages and salaries would not need to be met out of income, as the consentive members would be receiving a guaranteed income. The consentive would be market-oriented but not market-supported." | "The guaranteed income will, in fact, lead to the revival of "private enterprise." Once the guaranteed income is available, we can anticipate the organization of what I have called "consentives": productive groups formed by individuals who will come together on a voluntary basis simply because they wish to do so. The goods produced by these consentives will not compete with mass-produced goods available from cybernated firms. The consentive will normally produce the "custom-designed" goods that have been vanishing within the present economy. The consentive would sell in competition with firms paying wages, but its prices would normally be lower because it would need to cover only the cost of materials and other required supplies. Wages and salaries would not need to be met out of income, as the consentive members would be receiving a guaranteed income. The consentive would be market-oriented but not market-supported." | ||
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==Karim Lakhani on Communities driving Manufacturers out of the design phase== | ===Karim Lakhani on Communities driving Manufacturers out of the design phase=== | ||
"for any given company - there are more people outside the company that have smarts about a particular technology or a particular use situation then all the R&D engineers combined. So a community around a product category may have more smart people working on the product then the firm it self. So in the end manufacturers may end up doing what they are supposed to - manufacture - and the design activity might move to the edge and into the community." | "for any given company - there are more people outside the company that have smarts about a particular technology or a particular use situation then all the R&D engineers combined. So a community around a product category may have more smart people working on the product then the firm it self. So in the end manufacturers may end up doing what they are supposed to - manufacture - and the design activity might move to the edge and into the community." | ||
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==Kevin Kelly and Terry Hancock on nearly-free material production== | |style="background: #F4FDF6;border: 1px solid black;padding-left:1em;padding-right:0.5em;" width="50%"| | ||
===Kevin Kelly and Terry Hancock on nearly-free material production=== | |||
"'''Material industries are finding that the costs of duplication near zero, so they too will behave like digital copies'''. Maps just crossed that threshold. Genetics is about to. Gadgets and small appliances (like cell phones) are sliding that way. Pharmaceuticals are already there, but they don't want anyone to know. It costs nothing to make a pill." | "'''Material industries are finding that the costs of duplication near zero, so they too will behave like digital copies'''. Maps just crossed that threshold. Genetics is about to. Gadgets and small appliances (like cell phones) are sliding that way. Pharmaceuticals are already there, but they don't want anyone to know. It costs nothing to make a pill." | ||
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==Steve Bosserman outlines what is most appropriate for local distributed manufacturing== | ===Steve Bosserman outlines what is most appropriate for local distributed manufacturing=== | ||
"strong candidates for a locally distributed manufacturing approach include ANYTHING | "strong candidates for a locally distributed manufacturing approach include ANYTHING | ||
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==Eric von Hippel on Manufacturing around User Innovation Communities== | ===Eric von Hippel on Manufacturing around User Innovation Communities=== | ||
"Threadless has tapped into a fundamental economic shift, a movement away from passive consumerism. One day in the not-too-distant future citizen inventors using computer design programs and three-dimensional printers will exchange physical prototypes in much the same way Nickell and cohorts played Photoshop tennis. | "Threadless has tapped into a fundamental economic shift, a movement away from passive consumerism. One day in the not-too-distant future citizen inventors using computer design programs and three-dimensional printers will exchange physical prototypes in much the same way Nickell and cohorts played Photoshop tennis. | ||
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==Frank Piller on [[User Manufacturing]]== | ===Frank Piller on [[User Manufacturing]]=== | ||
"User manufacturing is enabled by three main technologies: (1) Easy-to-operate design software that allows users to transfer their ideas into a design. (2) Design repositories where users upload, search, and share designs with other users. This allows a community of loosely connected users to develop a large range of applications. (3) Easy-to-access flexible manufacturing technology. New rapid manufacturing technologies ("fabbing") finally deliver the dream of translating any 3-D data files into physical products -- even in you living room. Combining this technology with recent web technologies can open a radical new way to provide custom products along the entire "long tail" of demand. | "User manufacturing is enabled by three main technologies: (1) Easy-to-operate design software that allows users to transfer their ideas into a design. (2) Design repositories where users upload, search, and share designs with other users. This allows a community of loosely connected users to develop a large range of applications. (3) Easy-to-access flexible manufacturing technology. New rapid manufacturing technologies ("fabbing") finally deliver the dream of translating any 3-D data files into physical products -- even in you living room. Combining this technology with recent web technologies can open a radical new way to provide custom products along the entire "long tail" of demand. | ||
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==Jeff Bezos on User-Manufacturing Everything== | ===Jeff Bezos on User-Manufacturing Everything=== | ||
"Before long, “user-generated content” won’t refer only to media, but to just about anything: user-generated jeans, user-generated sports cars, user-generated breakfast meals. This is because setting up a company that designs, makes and globally sells physical products could become almost as easy as starting a blog - and the repercussions would be earthshaking. " | "Before long, “user-generated content” won’t refer only to media, but to just about anything: user-generated jeans, user-generated sports cars, user-generated breakfast meals. This is because setting up a company that designs, makes and globally sells physical products could become almost as easy as starting a blog - and the repercussions would be earthshaking. " | ||
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==Flexible Manufacturing and the Maker Movement== | ===Flexible Manufacturing and the Maker Movement=== | ||
"Two future forces, one mostly social, one mostly technological, are intersecting to transform how goods, services, and experiences— the “stuff” of our world—will be designed, manufactured, and distributed over the next decade. An emerging do-it-yourself culture of “makers” is boldly voiding warranties to tweak, hack, and customize the products they buy. And what they can’t purchase, they build from scratch. Meanwhile, flexible manufacturing technologies on the horizon will change fabrication from massive and centralized to lightweight and ad hoc. These trends sit atop a platform of grassroots economics—new market structures developing online that embody a shift from stores and sales to communities and connections." | "Two future forces, one mostly social, one mostly technological, are intersecting to transform how goods, services, and experiences— the “stuff” of our world—will be designed, manufactured, and distributed over the next decade. An emerging do-it-yourself culture of “makers” is boldly voiding warranties to tweak, hack, and customize the products they buy. And what they can’t purchase, they build from scratch. Meanwhile, flexible manufacturing technologies on the horizon will change fabrication from massive and centralized to lightweight and ad hoc. These trends sit atop a platform of grassroots economics—new market structures developing online that embody a shift from stores and sales to communities and connections." | ||
(http://iftf.org/node/1766) | (http://iftf.org/node/1766) | ||
'' | ===Indy Johar on 'Redistributed Manufacturing'=== | ||
"Despite being capable of exploiting economies of scale, traditional mass supply chains can be slow to adapt to changes in demand. Having to predict the size and nature of demand in advance can also make them wasteful, requiring warehouses to hold large inventories and costly reverse logistics arrangements. Finally, their dependence on mass production creates a bias towards products for the lowest common denominator. By contrast, redistributed manufacturing promises to take production to the point of use, creating a near-perfect tuning of supply to demand and bringing marginal production costs near zero. This could eventually outperform the efficiencies afforded by the scale of industrial processes. But ad-hoc fabrication is also free of the need to standardise products for mass appeal and for mass production lines. It allows for one-off variants of goods, that can be adjusted for particular contexts and customised to deliver specific local outcomes. To this, add the value of speedy design iteration and massively distributed innovation permitted by the open making model, with benefits long established in the open source software community." | |||
(https://provocations.darkmatterlabs.org/the-grey-matter-of-supply-chains-bab2865fa314) | |||
==Short Citations== | |||
‘As individuals express their life, so they are. What they are, therefore, coincides with | |||
their production, both with what they produce and how they produce. The nature of | |||
individuals thus depends on the material conditions determining their production’ | |||
- Marx & Engels [http://josswinn.org/wp-content/uploads/2013/12/15-72-1-pb-1.pdf] | |||
* '''Just as the democratization of information through personal computers was a key advance of the 20th century, the democratization of production through improvements in fabrication technologies will be a pivotal development in the 21st century.''' | |||
– Simon Bradshaw, Adrian Bowyer and Patrick Haufe [http://web.mae.cornell.edu/lipson/FactoryAtHome.pdf] | |||
* In the near future anything heavy will become intensely local while at the same time the limits to things that are ‘light’, ideas, philosophies, information will travel even further than today—literally and figuratively. This is a new paradigm for humanity and it has huge implications for the complete reordering of society. | |||
- Jason F. McLennan [http://www.stwr.org/imf-world-bank-trade/local-economies-for-a-global-future.html] | |||
The Maker Movement will emerge as the dominant source of livelihood as individuals find ways to build small businesses around their creative activity and large companies increasingly automate their operations. | |||
- Deloitte, The Impact of the Maker Movement [http://www.deloitte.com/view/en_US/us/Industries/technology/e0b66973a92d6410VgnVCM3000003456f70aRCRD.htm] | |||
'''So, what can we do to prevent instability? The solution isn't to formulate vague contingency plans or return to passive optimism. Obviously, that won't work. No, the solution is to improve our resilience to these systemic shocks through a social and economic transition that follows this simple formula: ''Localize production. Virtualize everything else''.''' | |||
- John Robb [http://globalguerrillas.typepad.com/globalguerrillas/2010/04/localize-and-virtualize.html] | |||
|} | |||
{| style="font-size:90%; padding:5px 10px; background:#eee;" | |||
|- | |||
| colspan="2"| | |||
= | =Information Resources= | ||
|- valign="top" | |||
|style="background: #FDF4F4;border: 1px solid black;padding-left:1em;padding-right:0.5em;" width="50%"| | |||
# | |||
* [[Hardware Product Canvas]] | |||
* [[Product Hacking]]: directory of open hardware projects | |||
==Articles and Essays== | |||
* [[How Open Hardware Drives Innovation in Digital Fabrication]] | |||
* The [http://freesoftwaremagazine.com/articles/free_matter_economy/ Free Matter Economy]. From Terry Hancock in 2005, but still very much worth reading | |||
See also: | |||
#Kostakis, V., Latoufis, K., Liarokapis, M., & Bauwens, M. The Convergence of Digital Commons with Local Manufacturing from a Degrowth Perspective: Two Illustrative Cases. ''Journal of Cleaner Production''. Available: http://www.sciencedirect.com/science/article/pii/S0959652616314184 [http://www.p2plab.gr/en/wp-content/uploads/2016/09/Journal-of-Cleaner-Production.pdf pdf] | |||
#Kostakis, V., Niaros, V.*, Dafermos, G., & Bauwens, M.. Design Global, Manufacture Local: Exploring the Contours of an Emerging Productive Model. ''Futures'', 73, 126-135. Available: http://www.sciencedirect.com/science/article/pii/S0016328715001214 [http://www.p2plab.gr/en/wp-content/uploads/2015/09/Futures.pdf pdf] | |||
#Kera, D. (2012) Hackerspaces and DIYbio in Asia: connecting science and community with open data, kits and protocols. Journal of Peer Production 1 (2). Available: [http://peerproduction.net/issues/issue-2/peer-reviewed-papers/diybio-in-]] | |||
#Maxigas (2012) Hacklabs and Hackerspaces – Tracing two genealogies, Journal of Peer Production 1; 2, available: http://peerproduction.net/issues/issue-2/peer-reviewed-papers/hacklabs-a... | |||
#Söderberg, J. and Daoud, A. (2012) Atoms want to be free too! TripleC. 10; 1, available: http://www.triple-c.at/index.php/tripleC/article/view/288 | |||
#[[3D Printing Community and Emerging Practices of Peer Production]]. By Jarkko Moilanen and Tere Vadén. First Monday, Volume 18, Number 8 - 5 August 2013 [http://journals.uic.edu/ojs/index.php/fm/article/view/4271/3738] | |||
#[http://www.lowtechmagazine.com/2011/07/solar-powered-factories.html The bright future of solar thermal powered factories] | |||
#[[Anticipated Environmental Sustainability of Personal Fabrication]]. By Cindy Kohtala and Sampsa Hyysalo. Journal of Cleaner Production, Issue 99, 2015, pp. 333-344 [https://www.academia.edu/12364010/Anticipated_environmental_sustainability_of_personal_fabrication] | |||
==Blogs== | ==Blogs== | ||
| Line 303: | Line 526: | ||
A selection: | A selection: | ||
#[http://www.3ders.org/ 3ders.org]: News site about 3D printing and digital fabrication. It provides resources and latest trends of 3D printing technology. | |||
#[http://openmaterials.org/ openMaterials] | #[http://openmaterials.org/ openMaterials] | ||
#[http://www.fabbaloo.com/ Fabbaloo]: tracks developments in Fabbing, 3D Printing and Desktop Manufacturing. We believe in a future where everyone can easily make any 3D objects by using inexpensive desktop equipment, much like we use inkjet printers today for two-dimensional paper objects. | #[http://www.fabbaloo.com/ Fabbaloo]: tracks developments in Fabbing, 3D Printing and Desktop Manufacturing. We believe in a future where everyone can easily make any 3D objects by using inexpensive desktop equipment, much like we use inkjet printers today for two-dimensional paper objects. | ||
| Line 309: | Line 533: | ||
#[http://blog.thingiverse.com/ Thingiverse] | #[http://blog.thingiverse.com/ Thingiverse] | ||
See also: | |||
#[http://roboticsblog.org/ Robotics Blog] | #[http://roboticsblog.org/ Robotics Blog] | ||
#[http://mass-customization.blogs.com/mass_customization_open_i/ Mass customization blog] | #[http://mass-customization.blogs.com/mass_customization_open_i/ Mass customization blog] | ||
==Books== | ==Books== | ||
'''* Must read: The [[Homebrew Industrial Revolution]]. Kevin Carson. C4SS, 2009''' | |||
'''General'''<br> | '''General'''<br> | ||
| Line 319: | Line 546: | ||
* [[Fab]]. Neil Gershenfeld. | * [[Fab]]. Neil Gershenfeld. | ||
* '''[http://wohlersassociates.com/roadmap2009.html Roadmap for Additive Fabrication].Identifying the Future of Freeform Processing''': An impressive work weighing in at over 100 pages it covers the industry as it exists and identifies potential market and research opportunities for the next 5-10 years. [http://replicatorinc.com/blog/2009/07/roadmap-for-additive-fabrication/] | * '''[http://wohlersassociates.com/roadmap2009.html Roadmap for Additive Fabrication].Identifying the Future of Freeform Processing''': An impressive work weighing in at over 100 pages it covers the industry as it exists and identifies potential market and research opportunities for the next 5-10 years. [http://replicatorinc.com/blog/2009/07/roadmap-for-additive-fabrication/] | ||
* Could 3D Printing Change the World? Technologies, Potential, and Implications of Additive Manufacturing. By Thomas Campbell, Christopher Williams, et al. Atlantic Council. Strategic foresight INITIATIVE. October 2011. [http://www.acus.org/files/publication_pdfs/403/101711_ACUS_3DPrinting.PDF] | |||
* '''[[Digital Fabrications]]: Architectural and Material Techniques:''' "If i had to recommend you one book about the use of digital tools in architecture, it would be this one." - Regine Debatty [http://www.worldchanging.com/archives/010558.html] | * '''[[Digital Fabrications]]: Architectural and Material Techniques:''' "If i had to recommend you one book about the use of digital tools in architecture, it would be this one." - Regine Debatty [http://www.worldchanging.com/archives/010558.html] | ||
|style="background: #F4FDF6;border: 1px solid black;padding-left:1em;padding-right:0.5em;" width="50%"| | |||
'''Technical''' | '''Technical''' | ||
* [[Better be Running]]. Ronald Hollis: "the most complete intro to additive fabrication" [http://replicatorinc.com/blog/2009/05/better-be-running-additive-fabrication-made-simple/] | * [[Better be Running]]. Ronald Hollis: "the most complete intro to additive fabrication" [http://replicatorinc.com/blog/2009/05/better-be-running-additive-fabrication-made-simple/] | ||
==Community and Discussion Sources== | |||
#[http://openmanufacturing.org Open Manufacturing Mailing List: Linking Bits to Atoms for Community] | |||
#[http://rapid.lpt.fi/ Rapid Prototyping mailing list] | |||
#[http://rapidmfg.ning.com/ Rapid Manufacturing Ning community]: "Community for Advanced Manufacturing Technologies" | |||
#[http://www.globalswadeshi.net/ Global Swadeshi] | |||
See also: | |||
*[[Fab Wiki]] [http://fabwiki.com:8080/index.php?title=Main_Page] is dedicated to maintaining informtion on [[Digital Fabrication]] | |||
*[http://hackerspaces.org/wiki/Hackerspaces Hackerspaces] "Hackerspaces are community-operated physical places, where people can meet and work on their projects." | |||
*[http://openfarmtech.org/index.php?title=Main_Page Factor E Farm] "Open Source Ecology is a movement dedicated to the collaborative development of tools for replicable, open source, modern off-grid "resilient communities." By using permaculture and digital fabrication together to provide for basic needs and open source methodology to allow low cost replication of the entire operation, we hope to empower anyone who desires to move beyond the struggle for survival and "evolve to freedom." | |||
and: | |||
* [[:Category:Design| Our Design Network]] | |||
|} | |||
{| style="font-size:90%; padding:5px 10px; background:#eee;" | |||
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==Companies== | ==Companies== | ||
Selection from the [http://www.gosh2009.ca/wiki/index.php/List_of_Open_Hardware_Organizations List of Open Hardware Organizations] from [[GOSH 2009]] | |||
* The Making Society[[Open Hardware Startups Directory]] maintains a listing by alphabetical order and by category | |||
* Selection from the [http://www.gosh2009.ca/wiki/index.php/List_of_Open_Hardware_Organizations List of Open Hardware Organizations] from [[GOSH 2009]] | |||
* [[Open Pattern]] - Embedded Systems Engineering (OSH) - Paris, France | * [[Open Pattern]] - Embedded Systems Engineering (OSH) - Paris, France | ||
| Line 340: | Line 599: | ||
* [http://www.traversaltech.com/home.phtml Traversal Technologies] - U.K. | * [http://www.traversaltech.com/home.phtml Traversal Technologies] - U.K. | ||
* [http://www.sparkfun.com/commerce/categories.php SparkFun Electronics] - Colorado USA (e.g. Lilypad, Arduino pro and PCB design libraries) | * [http://www.sparkfun.com/commerce/categories.php SparkFun Electronics] - Colorado USA (e.g. Lilypad, Arduino pro and PCB design libraries) | ||
* [http://touchkit.nortd.com/ NORTD] (OSH + OSS multitouch) - New York USA and Austria EU | * [http://touchkit.nortd.com/ NORTD] (OSH + OSS multitouch) - New York USA and Austria EU | ||
==Conferences and Events== | ==Conferences and Events== | ||
#[http://summit.oshwa.org/ Open Hardware Summit 2012] | |||
#The [http://www.banffcentre.ca/programs/program.aspx?id=888 Grounding Open Source Hardware] (GOSH!) Summit at The Banff Centre serves to bring together the many and disparate makers, producers, theorizers, and promoters of physical objects that come to life under open and distributed models. This Banff New Media Institute (BNMI) summit will highlight and facilitate the emerging dialogue on both artist-driven and socially conscious open source hardware projects. | #The [http://www.banffcentre.ca/programs/program.aspx?id=888 Grounding Open Source Hardware] (GOSH!) Summit at The Banff Centre serves to bring together the many and disparate makers, producers, theorizers, and promoters of physical objects that come to life under open and distributed models. This Banff New Media Institute (BNMI) summit will highlight and facilitate the emerging dialogue on both artist-driven and socially conscious open source hardware projects. | ||
==Examples== | |||
See [[Product Hacking]] for our comprehensive open hardware and manufacturing directory | |||
* [http://antipastohw.blogspot.com/2010/01/top-5-consumer-open-source-hardware.html Top 5 Consumer Open Source Hardware Projects], i.e. 'ready to use': | |||
#[[Chumby]]: "The internet-alarm clock-information-station does more than just run Linux. With a 3.5” touchscreen, an ARM9, integrated Wi-Fi, and an accelerometer, all wrapped up in a rotund, friendly enclosure, there’s no question that it’s a bona fide consumer gadget." | |||
#[[Bug Labs]]’ BUG | |||
#[http://www.viaopenbook.com/ The VIA OpenBook] was a concept for an open source hardware netbook released in 2008. ''Unfortunately, while VIA has long since launched other netbooks, it seems like this was more a marketing attempt than a full-fledged project.'' | |||
#[http://www.qi-hardware.com/faq/ Qi Hardware NanoNote]: an open source hardware handheld mobile PC | |||
#OpenMoko’s [http://us.direct.openmoko.com/products/neo-freerunner Neo FreeRunner]: open source smartphone | |||
==Maps== | |||
* The Web of Hackerspaces and Fablabs, http://diy.wedodata.fr/web/#3/16.47/19.16 | |||
==Movements== | |||
* The [[MakerNet Alliance]] is "a global network of people and organizations building the knowledge and tools to enable a future of sustainable, globally networked local manufacturing". [https://makernetalliance.org/] | |||
|style="background: #F4FDF6;border: 1px solid black;padding-left:1em;padding-right:0.5em;" width="50%"| | |||
==Statistics== | |||
* [[Open Hardware Usage Survey]] | |||
* [http://www.nesta.org.uk/blog/top-findings-open-dataset-uk-makerspaces Top findings from the open dataset of UK makerspaces] | |||
==Organizations== | ==Organizations== | ||
[[Open Hardware Organizations]]: | * Read: A [[ Brief History of Open Source Hardware Organizations and Definitions]]; from OSHWA.org [http://www.oshwa.org/research/brief-history-of-open-source-hardware-organizations-and-definitions/] | ||
* [[Open Hardware Initiative]]: Lobbying Open Source Hardware | * [[Open Hardware Organizations]]: '''The main organisation today is OSHWA.org, the [[Open Source Hardware Association]]''' | ||
#[[Open Hardware Initiative]]: Lobbying Open Source Hardware | |||
#[[Open Hardware Foundation]] | |||
#OHANDA, the [[Open Hardware Design Alliance]] | |||
#[[Open Design Foundation]] | |||
==Podcasts== | ==Podcasts== | ||
| Line 365: | Line 656: | ||
#[[Carl Etnier on Neighbor to Neighbor Skill Sharing]] ; | #[[Carl Etnier on Neighbor to Neighbor Skill Sharing]] ; | ||
#[[David Lee and Valerie Wilson on the the Open Source Green Vehicle Project]] ; | #[[David Lee and Valerie Wilson on the the Open Source Green Vehicle Project]] ; | ||
#[[Dave Vondle on Re-examining Design for Open-Source Hardware]] ; | |||
#[[Elizabeth Henderson on Sharing the Harvest through Community-Supported Agriculture]] ; | #[[Elizabeth Henderson on Sharing the Harvest through Community-Supported Agriculture]] ; | ||
#[[Janne Kyttanen on Rapid Manufacturing]] ; | #[[Janne Kyttanen on Rapid Manufacturing]] ; | ||
#[[Johan Soderbergh on Ronja as Anonymous Communication through Free-Air-Optics]] ; | #[[Johan Soderbergh on Ronja as Anonymous Communication through Free-Air-Optics]] ; | ||
#[[Limor Fried on Why Do Open Hardware]] ; | |||
#[[Lonny Grafman and Curt Beckmann of Appropedia on Open Source Appropriate Technology]] ; | #[[Lonny Grafman and Curt Beckmann of Appropedia on Open Source Appropriate Technology]] ; | ||
#[[Marcin Jakubowski on Open Farm Tech]] ; | #[[Marcin Jakubowski on Open Farm Tech]] ; | ||
| Line 378: | Line 671: | ||
#[[Vinay Gupta on Ending Poverty With Open Hardware]] | #[[Vinay Gupta on Ending Poverty With Open Hardware]] | ||
See also [http://www.isoc-ny.org/p2/?p=1237]: | |||
#[[OSHW 2010 Summit Panel on Open Hardware Licenses and Norms]] | |||
#[[OSHW 2010 Summit Panel on Open Manufacturing Beyond DIY]] | |||
#[[OSHW 2010 Summit Panel on Open Hardware Business Models}]] | |||
|} | |||
{| style="font-size:90%; padding:5px 10px; background:#eee;" | |||
|- | |||
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==Policies== | |||
* Jose Ramos: [[Policies for a Transnational Commons Economy]] | |||
==Tools== | |||
#A working directory of hardware tools are available [http://p2pfoundation.net/Open_Source_Manufacturing_Tools here]. | |||
#[[100k Garages]] is a network of [[Digital Fabrication]] shops, where your design can be fabricated [http://www.100kgarages.com/] | |||
#[[Product Hacking]]: directory of [[Open Source Hardware]] projects | |||
#[http://www.3dfilter.com/ 3D Filter: 3D Model Search Engine]: trawl sites such as Cadyou, Google 3D warehouse, The 3D Studio and seven others for 3D models in a variety of formats as well as textures | |||
===Open Source Production Machines=== | |||
Full list is updated here: [http://p2pfoundation.net/Product_Hacking#Production.2FMachinery] | |||
#[http://wiki.openhardware.org/Catalog:Adafruit_Motor/Stepper Adafruit Motor/Stepper]: Full-featured motor shield that will be able to power many simple to medium-complexity projects. | |||
#[http://www.taomaker.com/ AnniRouter], an open hardware CNC router | |||
#[[Callooh]], A free hardware CNC router project | |||
#[http://www.3dreplicators.com/ Clanking Replicator Project] is a bootstrap 3D printer that can make you pretty much anything that can be made from plastic | |||
#[[Contraptor]] [http://www.contraptor.org/]: a DIY open source construction set for experimental personal fabrication, desktop manufacturing, prototyping and bootstrapping. | |||
#The CubeSpawn Project, an Open Source, Flexible Manufacturing System | |||
#[http://oomlout.com/cnc1.html Desktop CNC router] - A three axis cnc machine that can be easily built using standard, home handyman level, tools. | |||
#[http://diylilcnc.org/ DIYLILCNC]: CNC project | |||
#[http://fab.cba.mit.edu/classes/MIT/863.07/11.05/fabaroni/ Fabaroni] is a homemade 3D printer | |||
#[[Fab@Home]]: a project dedicated to making and using fabbers - machines that can make almost anything, right on your desktop | |||
#[[Global Village Construction Set]]: A project to design open source versions of 50 different sustainability related machines. | |||
#[http://en.wikipedia.org/w/index.php?title=LAOS_Laser&action=edit&redlink=1 LAOS Laser], another open-source laser cutter[ | |||
#[http://labs.nortd.com/lasersaur/ Lasersaur]: [[Open Source Laser Cutter]] | |||
#[http://www.openfarmtech.org/index.php/LifeTrac LifeTrac], a tractor from the [[Open Source Ecology]] project | |||
#[http://fab.cba.mit.edu/classes/MIT/863.07/11.05/3Dscanner_2/MAS863_scanner.html MAS863] - a simple home 3D scanner | |||
#The [http://lumenlab.com/d/micro micRo universal fabricator] is a unique system which can be used for both additive (printing) and subtractive (milling, cutting) fabrication. It is a precise, modular tool which allows you to create complex objects out of wood, metal, plastic and more. From: [http://lumenlab.com/ Lumen Lab] | |||
#[[Makerbot]], a project of [[RepRap]] | |||
#[http://en.wikipedia.org/w/index.php?title=MakerSlide&action=edit&redlink=1 MakerSlide], linear bearing system | |||
#[http://makeyourbot.org/mantis9-1 Mantis CNC]: CNC project | |||
#[[Microfactories]], like oomlout's wire cutting system [http://blog.thingiverse.com/2009/02/11/new-year-new-things/] | |||
#[[Multimachine]], all-purpose machine tool, an example of [[Multiple-Purpose Production Technology]] | |||
#[http://oap.sourceforge.net/ Open Automation Project] engineers modular software and electronic components, from which it is possible to assemble an intelligent PC-based mobile robot suitable for home or office environments. | |||
#[[Open 3DP]] | |||
#[[Open Grasp]], an open source simulation toolkit for grasping and dexterous manipulation | |||
#[[Open Hardware Repository]] [http://www.ohwr.org/] | |||
#[[Open Source CNC Milling Machine]] | |||
#[[Open Source CNC Systems]] | |||
#[[Open Source Integrated Circuits]] | |||
#[http://opensourcemachine.org/ Open Source Machine] - Home of The MultiMachine, an all-purpose machine tool that can be built by a semi-skilled mechanic with just common hand tools. | |||
#[[Open Source Torch Table]], see [[RepTab]] | |||
#[http://buildlog.net/cnc_laser/xmos_controller.php Open Source XMOS Based CNC Laser Engraver Controller] | |||
#[http://www.pervado.org/ OSMIlling] , an open hardware milling machine project | |||
#[[OSLOOM]] [http://www.osloom.org/], an open source thread controlled loom | |||
#[[P3P]], see [[Open 3DP]], powder-based personal 3D printer student project [http://www.thingiverse.com/thing:815] | |||
#Pervado: see OSMilling | |||
#[http://tim.cexx.org/?page_id=704 Pick and Place Project]: To develop a low cost, reproducible, open-source pick and place system for automated SMT electronics assembly. | |||
#[http://redbluecnc.blogspot.com/ RedBlueCNC]: CNC project | |||
#[http://reprap.org/ RepRap] - Replicating Rapid-prototyper is a self-copying 3D printer - a self-replicating machine. | |||
#[[RepTab]]: a CNC plasma torch table (cuts through steel), by [[Open Source Ecology]] | |||
#[[Ronen Kadushin Open Design]] - a practical repository of physical shape algorithms | |||
#[http://www.shapeoko.com/ ShapeOko], another open hardware CNC router, desktop variety | |||
#[[Thingiverse]] [http://www.thingiverse.com/]: This is a place to share digital designs that can be made into real, physical objects. | |||
#[http://www.ultimaker.com/ Ultimaker], an open hardware 3D printer | |||
===Shared Design Shops=== | |||
#[http://www.iaacblog.com/2008-2009/term02/s3/?p=1397 n-e-r-v-o-u-s.com]: an open source web site under the Creative Commons Attribution-Share Alike license: in which generative design methods are used to create new forms of products with the use of rapid prototyping methods. It allows members to login, download, upload and create designs. | |||
#[http://www.iaacblog.com/2008-2009/term02/s3/?p=1386 open furniture]: OF is an open source platform that exhanges and sells designs. The concept of this effort is to create a company that can be profitable while, at the same time, can keep its interest in the idea of sharing and exchanging. The platform is open to anyone interested in design and it functions based on a point system that facilitates users to download and fabricate products. | |||
#[http://www.iaacblog.com/2008-2009/term02/s3/?p=1338 SourceShop - an Open Source Platform]: SourceShop is a shop of digitally fabricated designer products that can be purchased by anybody. This exchange intends to go beyond its commercial aspect by expanding knowledge towards the world of digital fabrication. The main goal of SourceShop is to share knowledge between students, participants and all interested people of digital fabrication. | |||
|style="background: #F4FDF6;border: 1px solid black;padding-left:1em;padding-right:0.5em;" width="50%"| | |||
==Webcasts== | ==Webcasts== | ||
*[[ | * [[Introduction to 3D Printing, FabLabs and Hackerspaces]] | ||
* [[ | |||
* [[FabLab World Tour Documentary]] ; "Making Living Sharing" | |||
#[[Neil Gershenfeld on Personal Fabrication]]: MIT professor Neil Gershenfeld talks about his Fab Lab -- a low-cost lab that lets people build things they need using digital and analog tools. It's a simple idea with powerful results.[http://www.youtube.com/watch?v=5n-APFrlXDs] | |||
#[[Eric von Hippel on User Centered Innovation]]: in fact, for a long time already, users (and user communities) have been responsible for most industrial innovations!! | |||
#Video: [[Open Hardware]] is energy smart, see [[Dominic Muren on the Ecological Advantages of Open Hardware Manufacturing]] | |||
#[[Dominic Muren on the Ecosystem of Digital Manufacturing]]: Two part video via http://www.humblefacture.com/2010/02/digifab-ecosystem-video.html | |||
Documentaries: | |||
# [[DIY Britain]]: on the growing Resilience movement in the UK | |||
# [[Handmade Nation]]: Documentary on the DIY Craft Movement emerging in the U.S. and elsewhere. trailer] | |||
# [[Makers]], on the do it yourself renaissance | |||
Practical: | Practical: | ||
* Pettis. Hoeken. [http://www.youtube.com/watch?v=Cq6Vi5Y1RLM MakerBot]. | * Pettis. Hoeken. [http://www.youtube.com/watch?v=Cq6Vi5Y1RLM MakerBot]. | ||
Also: | Also: | ||
(A to | (A to D only, ported from our Webcasts directory) | ||
#[[Arwen O'Reilly on the DIY Renaissance]] | #[[Arwen O'Reilly on the DIY Renaissance]] | ||
| Line 403: | Line 791: | ||
#[[Christine Peterson on Open Source Sensing]] | #[[Christine Peterson on Open Source Sensing]] | ||
#[[Citizen Engineer]] | #[[Citizen Engineer]] | ||
#[[David Rowe on Open Hardware Business Models]] | |||
#[[Dutch FabLab Story]]: A Shift is a documentary on FabLab in The Netherlands, in which visitors and managers tell their story. [http://vimeo.com/11088966] | |||
= | =Material on Specialized Industries= | ||
From the [[Industrial Cooperation Project]]: | |||
#[[Peer Production and Industrial Cooperation in Biotechnology, Genomics and Proteomics]] | |||
#[[Peer Production and Industrial Cooperation in Alternative Energy]] | |||
#[[Peer Production and Industrial Cooperation in Educational Materials]] | |||
#[[Peer Production and Industrial Cooperation in Telecommunications]] | |||
See the following tags: | |||
#[http://del.icio.us/mbauwens/P2P-Food Food] and [http://del.icio.us/mbauwens/Water-Commons Water], requiring [http://del.icio.us/mbauwens/P2P-Agriculture Agriculture] | |||
#[http://del.icio.us/mbauwens/P2P-Fashion Fashion] | |||
#[http://del.icio.us/mbauwens/P2P-Energy Energy] | |||
#[http://del.icio.us/mbauwens/P2P-Transportation Transportation] | |||
==The special case of the fashion industry== | |||
#Between the Seams, A Fertile Commons: An [[Overview of the Relationship Between Fashion and Intellectual Property]]. By Christine Cox and Jennifer Jenkins: explores the relationship between fashion and various U.S. intellectual property regimes, examining why fashion design generally is not protectable under copyright, design patent, trademark or trade dress. | |||
#[[Ready to Share]]: [[Creativity in Fashion and Digital Culture]]. By David Bollier and Laurie Racine: argues that the fashion business reveals a great deal about the “cultural hydraulics” of creativity and the novel ways in which intellectual property law can foster, and not restrict, creative freedom. | |||
|} | |||
=Open Manufacturing Encyclopedia= | |||
[[Category:P2P Infrastructure]] | |||
Latest revision as of 08:08, 1 February 2021
Introductory Citations | |
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(http://en.wikipedia.org/wiki/Open_Hardware_and_Design_Alliance)
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Personalized design and manufacturing machines will be an emancipating technology, creating freedom for people to work and play independently in ways that were previously restricted to an elite few. - Factory@Home report [1]
- Jason F. McLennan [2] |
Visualizations
Comparison of Traditional vs DGML-based peer production
(CRG refers to: critical reference group)
The Evolution of Manufacturing
From: https://provocations.darkmatterlabs.org/democratic-making-c5ada37db594
The Open Manufacturing Value Stream
Reto Stauss: The Open Manufacturing Value Stream
Overview | |
Introduction
Please read:
This new section is dedicated to Open Manufacturing developments, making it easier to identify interests in creating physical objects. This is a smaller subset of our much broader section on Open and Shared Design Communities. However, this section also includes developments about 'production' and 'making' in general, including topics like the DIY revolution, the digitalization of crafts, and agricultural production. The P2P Foundation supports the aims of the Open Source Hardware and Design Alliance [3] , an initiative to foster sustainable sharing of open hardware and design. Have a look at the following material:
Video: Four Ways to Manufacture Open Hardware. How does open hardware get made? 1) Licensing; 2) Fulfillment; 3) Contract manufacturing; 4) DIY assembly [4] We support this call: Towards a Federation of DIY Communities! Comparative Tables
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The Personal Manufacturing IndustryFor details see: Personal Manufacturing Industry and Personal Manufacturing Machines Introduction: an overview of Personal Manufacturing Read:
ToolsSee: Personal Manufacturing Tools Typology of Personal Manufacturing Machines (Hardware)
Computer-Aided Design Software
Players
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Open Modular Hardware
Open Structures: "all parts are connected to each other in such a way that they can be easily disassembled, using bolts and screws rather than nails or glue. However, the OpenStructures design "language" is different: it is based on the OS Grid, which is built around a square of 4x4 cm and is scalable. The squares can be further subdivided or put together to form larger squares, without losing inter-compatibility." Mappings and Typologies1. The integrated open design and manufacturing process, a poster by Thomas Lommee at http://www.intrastructures.net/yes_we_re_open.pdf
Key Resources
See also:
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Introductory Articles
Other essential articles/essays are:
Also:
Also:
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CitationsSee also our Citations on Open and Shared Design and Open and Distributed Manufacturing | |
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Long CitationsWith the advent of the P2P Mode of Production, the community and its common is now the appropriate scale"We’re seeing something that is historically shocking—the reduction to zero of the cost of an especially valuable part of capital, which materializes directly knowledge (free software, free designs, etc.). And above all we see, almost day by day, how the optimum size of production, sector by sector, approaches or reaches the community dimension. The possibility for the real community, the one based on interpersonal relationships and affections, to be an efficient productive unit is something radically new, and its potential to empower is far from having been developed. This means that we are lucky enough to live in a historical moment when it would seem that the whole history of technology, with all its social and political challenges, has coalesced to put us within reach of the possibility of developing ourselves in a new way and contributing autonomy to our community. Today we have an opportunity that previous generations did not: to transform production into something done, and enjoyed, among peers. We can make work a time that is not walled off from life itself, which capitalism revealingly calls “time off.” That’s the ultimate meaning of producing in common today. That’s the immediate course of every emancipatory action. The starting point." - David de Ugarte [17]
The Inevitability of Personal Manufacturing as new Industrial Revolution"According to Marshall Burns, previous emancipating technologies in human history were the book (enabled by the invention of the printing press), cars (enabled by new roads and gas stations) and now personal fabrication (enabled by 3D design software). What this random collection of technologies has in common is that they entered the lives of everyday people in a gradual way as the technology dropped in price, became easy to use, and accumulated a critical mass of applications, fellow users, or supportive infrastructure such as roads or high speed Internet. While mainstream adoption of personal manufacturing technologies is a few decades away, the manufacturing industry will experience the same forces that brought us YouTube, laptops, mobile phones and online retailers." - by Hod Lipson & Melba Kurman [18]
Why Localization is Inevitable in a Resource-scarce World"It is an article of faith that global trade will be an ever-growing presence in the world. Yet this belief rests on shaky foundations. Global trade depends on cheap, long-distance freight transportation. Freight costs will rise with climate change, the end of cheap oil, and policies to mitigate these two challenges. At first, the increase in freight costs will be bad news for developed and developing nations alike but, as adjustments in the patterns of trade occur, the result is likely to be decreased outsourcing with more manufacturing and food production jobs in North America and the European Union. The pattern of trade will change as increasing transportation costs outweigh traditional sources of comparative advantage, such as lower wages. The new geography of trade will not result from policy or treaties but from the impact of changing environmental conditions due to the growth of the human economy. ... Many goods will be manufactured closer to where they are consumed, as supply chains become more regional and local." - Fred Curtis, David Ehrenfeld [19]
Scale-Up From One"Scale up from one: Regular people and small manufacturing companies that lack investment capital will be able to set up low investment, “start small and scale up as it goes” businesses. Thanks to the low-cost Internet virtual storefronts, and the low cost of small-scale manufacturing for prototypes and custom goods, new companies can get started on a shoestring budget, yet sell their wares or services to niche, global marketplaces." - Hod Lipson & Melba Kurman [20]
Sam Rose, Erik deBruijn, Suresh Fernando on basic properties of scalable open source technology projectsbasic properties of scalable open source technology projects
(distilled from discussion between Erik deBruijn, Sam Rose, Suresh Fernando) - Samuel Rose (Based on discussions with Erik deBruijn and Suresh Fernando via skype early 2010 http://wagn.holocene.cc/wagn/basic_properties_of_scalable_open_source_technology_projects ) Yochai Benkler on peer production as a mechanism of development"The emergence of commons-based techniques — particularly, of an open innovation platform that can incorporate farmers and local agronomists from around the world into the development and feedback process through networked collaboration platforms—promises the most likely avenue to achieve research oriented toward increased food security in the developing world. It promises a mechanism of development that will not increase the relative weight and control of a small number of commercial firms that specialize in agricultural production. It will instead release the products of innovation into a self-binding commons—one that is institutionally designed to defend itself against appropriation. It promises an iterative collaboration platform that would be able to collect environmental and local feedback in the way that a free software development project collects bug reports—through a continuous process of networked conversation among the user-innovators themselves." - Yochai Benkler ([21], p. 22)
Robert Theobald on the role of the Guaranteed Income"The guaranteed income will, in fact, lead to the revival of "private enterprise." Once the guaranteed income is available, we can anticipate the organization of what I have called "consentives": productive groups formed by individuals who will come together on a voluntary basis simply because they wish to do so. The goods produced by these consentives will not compete with mass-produced goods available from cybernated firms. The consentive will normally produce the "custom-designed" goods that have been vanishing within the present economy. The consentive would sell in competition with firms paying wages, but its prices would normally be lower because it would need to cover only the cost of materials and other required supplies. Wages and salaries would not need to be met out of income, as the consentive members would be receiving a guaranteed income. The consentive would be market-oriented but not market-supported." - Robert Theobald, The Guaranteed Income, 1966
Karim Lakhani on Communities driving Manufacturers out of the design phase"for any given company - there are more people outside the company that have smarts about a particular technology or a particular use situation then all the R&D engineers combined. So a community around a product category may have more smart people working on the product then the firm it self. So in the end manufacturers may end up doing what they are supposed to - manufacture - and the design activity might move to the edge and into the community." (http://www.futureofcommunities.com/2007/03/25/communities-driving-manufacturers-out-of-the-design-space/)
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Kevin Kelly and Terry Hancock on nearly-free material production"Material industries are finding that the costs of duplication near zero, so they too will behave like digital copies. Maps just crossed that threshold. Genetics is about to. Gadgets and small appliances (like cell phones) are sliding that way. Pharmaceuticals are already there, but they don't want anyone to know. It costs nothing to make a pill." (http://www.kk.org/thetechnium/archives/2008/01/better_than_fre.php)
Steve Bosserman outlines what is most appropriate for local distributed manufacturing"strong candidates for a locally distributed manufacturing approach include ANYTHING that is agriculturally- based like food, feed, fiber, and biofuel production, much of housing and building construction including the manufacturing of inputs used in that industry, localized electric power generation using non-bio sources like wind, solar, and geothermal, and production / manufacturing of materials, components, and assemblies that use locally sourced raw materials and draw upon open-source, relatively easy to learn, appropriate technologies that can be applied in a wide range of situations-- not just a single product."
Eric von Hippel on Manufacturing around User Innovation Communities"Threadless has tapped into a fundamental economic shift, a movement away from passive consumerism. One day in the not-too-distant future citizen inventors using computer design programs and three-dimensional printers will exchange physical prototypes in much the same way Nickell and cohorts played Photoshop tennis. Eventually, Threadless-like communities could form around industries as diverse as semiconductors, auto parts, and toys. Threadless is one of the first firms to systematically mine a community for designs, but everything is moving in this direction. He foresees research labs and product-design divisions at manufacturing companies being outstripped by an "innovation commons" made up of tinkerers, hackers, and other devout customers freely sharing their ideas. The companies that win will be the ones that listen." (quotes and paraphrased by Inc. [23])
Frank Piller on User Manufacturing"User manufacturing is enabled by three main technologies: (1) Easy-to-operate design software that allows users to transfer their ideas into a design. (2) Design repositories where users upload, search, and share designs with other users. This allows a community of loosely connected users to develop a large range of applications. (3) Easy-to-access flexible manufacturing technology. New rapid manufacturing technologies ("fabbing") finally deliver the dream of translating any 3-D data files into physical products -- even in you living room. Combining this technology with recent web technologies can open a radical new way to provide custom products along the entire "long tail" of demand. User manufacturing builds on the notion that users are not just able to configure a good within the given solution space (mass customization), but also to develop such a solution space by their own and utilize it by producing custom products. As a result, customers are becoming not only co-designers, but also manufacturers, using an infrastructure provided by some specialized companies." (http://mass-customization.blogs.com/mass_customization_open_i/2007/11/webinar-the-nex.html)
Jeff Bezos on User-Manufacturing Everything"Before long, “user-generated content” won’t refer only to media, but to just about anything: user-generated jeans, user-generated sports cars, user-generated breakfast meals. This is because setting up a company that designs, makes and globally sells physical products could become almost as easy as starting a blog - and the repercussions would be earthshaking. " (http://www.usatoday.com/tech/columnist/kevinmaney/2006-11-21-amazon-user-generated-products_x.htm)
Flexible Manufacturing and the Maker Movement"Two future forces, one mostly social, one mostly technological, are intersecting to transform how goods, services, and experiences— the “stuff” of our world—will be designed, manufactured, and distributed over the next decade. An emerging do-it-yourself culture of “makers” is boldly voiding warranties to tweak, hack, and customize the products they buy. And what they can’t purchase, they build from scratch. Meanwhile, flexible manufacturing technologies on the horizon will change fabrication from massive and centralized to lightweight and ad hoc. These trends sit atop a platform of grassroots economics—new market structures developing online that embody a shift from stores and sales to communities and connections." (http://iftf.org/node/1766)
Indy Johar on 'Redistributed Manufacturing'"Despite being capable of exploiting economies of scale, traditional mass supply chains can be slow to adapt to changes in demand. Having to predict the size and nature of demand in advance can also make them wasteful, requiring warehouses to hold large inventories and costly reverse logistics arrangements. Finally, their dependence on mass production creates a bias towards products for the lowest common denominator. By contrast, redistributed manufacturing promises to take production to the point of use, creating a near-perfect tuning of supply to demand and bringing marginal production costs near zero. This could eventually outperform the efficiencies afforded by the scale of industrial processes. But ad-hoc fabrication is also free of the need to standardise products for mass appeal and for mass production lines. It allows for one-off variants of goods, that can be adjusted for particular contexts and customised to deliver specific local outcomes. To this, add the value of speedy design iteration and massively distributed innovation permitted by the open making model, with benefits long established in the open source software community." (https://provocations.darkmatterlabs.org/the-grey-matter-of-supply-chains-bab2865fa314) Short Citations‘As individuals express their life, so they are. What they are, therefore, coincides with their production, both with what they produce and how they produce. The nature of individuals thus depends on the material conditions determining their production’ - Marx & Engels [24]
– Simon Bradshaw, Adrian Bowyer and Patrick Haufe [25]
- Jason F. McLennan [26] The Maker Movement will emerge as the dominant source of livelihood as individuals find ways to build small businesses around their creative activity and large companies increasingly automate their operations. - Deloitte, The Impact of the Maker Movement [27]
- John Robb [28]
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Information Resources | |
Articles and Essays
See also:
BlogsA comprehensive list of Fabrication Media is kept by the Fab Wiki [32] A selection:
See also: Books* Must read: The Homebrew Industrial Revolution. Kevin Carson. C4SS, 2009 General
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Technical
Community and Discussion Sources
See also:
and: |
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Companies
Conferences and Events
ExamplesSee Product Hacking for our comprehensive open hardware and manufacturing directory
Maps
Movements
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StatisticsOrganizations
Podcasts
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Policies
Tools
Open Source Production MachinesFull list is updated here: [42]
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Webcasts
Documentaries:
Practical:
Also: (A to D only, ported from our Webcasts directory)
Material on Specialized IndustriesFrom the Industrial Cooperation Project:
See the following tags:
The special case of the fashion industry
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Open Manufacturing Encyclopedia
Pages in category "Manufacturing"
The following 200 pages are in this category, out of 1,776 total.
(previous page) (next page)3
- 3.2 Explaining the Emergence of P2P Economics
- 3.2.B. How far can peer production be extended?
- 3D Additivist Cookbook
- 3D Bioprinting
- 3D Earth Printing Construction Technology
- 3D Fabbing
- 3D Hubs
- 3D Mud House Printing
- 3D Printables
- 3D Printed Car
- 3D Printer OS
- 3D Printers for Peace
- 3D Printers, the Third Industrial Revolution, and the Demise of Capitalism
- 3D Printing
- 3D Printing as an Agent of Socio-Political Change
- 3D Printing Community and Emerging Practices of Peer Production
- 3D Printing Files Marketplaces
- 3D Printing Industry
- 3D Printing Revolution Film
- 3D Printing Step-by-Step
- 3D Printing, Intellectual Property, and the Fight Over the Next Great Disruptive Technology
- 3D Printing, the Arts and Crafts Movement and the Democratization of Art
- 3D Robotics
- 3D Scanner
- 3D Scanning
- 3D Solar Sinter Prints on Sand
- 3Drag
- 3DSUG
- 3Ducation Project
A
- Aaron Makaruk on the Open Source Ecology Project
- Aaron Makaruk, Yoonseo Kang et al. on the Open Tech Forever Project
- Ability Mate
- Access to Tools
- Adafruit
- Adafruit Industries
- Additer
- Additive Fabrication
- Additive Manufacturing
- Additive Manufacturing as Global Remanufacturing of Politics
- Additivism
- Adrian Bowyer on 3D Printers
- Adrian Bowyer on Personal Manufacturing
- Adrian Bowyer on Rapid Prototyping
- Adrian Bowyer on the RepRap
- Adrian Bowyer on the RepRap Project
- Adrian Bowyer on the RepRap Project Lab
- Advanced Automation
- Advanced Civilization
- African Fabbers
- Agata Jaworska on the Design for Download Project
- Agoblogoshie Makerspace Platform
- Agua Clara
- AI Supply Chain Observatory
- Air Data Instrument
- Alastair Parvin on the Wikihouse Open Source Construction Set
- Alastair Parvin on Wikihouse
- Alastair Parvin on Wikihouse's Open Source Architecture
- Alchematter
- Alessandro Ranellucci
- Alex Lindsay on Digital Craftsmen for Development
- Algedonics
- Alice Taylor on Personal Manufacturing
- Alicia Gibb
- Alicia Gibb and Ayah Bdeir Explain the Open Source Hardware Revolution
- Alicia Gibb on the Status of the Open Source Hardware Movement in 2012
- ALL Power Labs
- Amine Ghrabi
- Analysis of Open Hardware Licensing
- Andrew Bowyer on the RepRap Project
- Andrew Bowyer on the RepRap Project and Self-replicating Machines
- Andrew Katz on Copyleft Licensing for Hardware
- Andrew Lamb
- Andrew Lamb on Massive Small Manufacturing for Humanitarian Aid
- Anil Gupta on Appropriate Technology for Agroinnovations
- Anna Greenspan
- Anna Seravalli
- Another Production is Possible
- Anticipated Environmental Sustainability of Personal Fabrication
- Apertus Association
- Apollo
- Apollo Open Vehicle Certificate Platform
- Appropedia
- Appropedia Foundation
- Arab Hackerspaces
- Architecture Design Sharing
- Arduino
- Arduino - Business Model
- Arduino and Open Source Design
- Arduino's Open Source Hardware Business Model
- ArduPilot
- ArduSat
- Aria
- ARIA
- ArkFab Innovation Foundation
- ASAP Island
- At-Home Manufacture of Circuit Boards
- Atadiat
- Atelier Paysan
- Ateliers Fab Lab at ENSCI
- AtFab
- Atomic Duck
- Audio Files from the Open Hardware Summit 2010
- Aurélie Ghalim
- Automake
- Automated Infrastructure
- Automation and the Future of Work
- Automation, Accelerating Technology and the Economy of the Future
- Autonomous Roadless Intelligent Array
- Avi Reichental on What’s Next in 3D Printing
- Avoccado
- Ayah Bdeir
- Ayah Bdeir on littleBits
B
- Babilim Light Industries
- Backyard Biology
- Barcelona 5.0 Plan
- Barcelona MADE Project
- Barcelona Maker Faire
- Barriers and Challenges to Personal Manufacturing
- Bath Open INstrumentation Group
- Bay Area DIY communities
- BeagleBoard
- Behrokh Khoshnevis on Automated Construction through Contour Crafting
- Belt and Road Initiative
- Ben Armstrong
- Ben Einstein on Building a Hardware Company
- Bengt Sjölén
- Best of Instructables
- Best Practices of Open Source Mechanical Hardware
- Better Be Running
- Bibliography on Localizing and Distributing Production
- Bibliography on Open Design and Distributed Manufacturing
- Big Blue Saw
- Bike Kitchen
- Bike Kitchens
- Bio and Hardware Hacking
- Biohackers
- Biohacking
- Biohacking Safari
- BioPunk
- Bioregional Fibershed
- Biospace - Canada
- Bit Beam
- Bits From Bytes
- Blade
- BoardForge
- Bob Haugen
- BotQueue
- Bottega21
- Bram Geenen
- Brazilian Hackerspaces as Spaces of Resistance and Free Education
- Bre Pettis on Creating Hackerspaces
- Bre Pettis on Rapid Prototyping
- Bre Pettis on the History of MakerBot
- Bre Pettis on the Open Source Making Methodology
- Brenda Dayne on Knitting as an Open Craft
- Bret Victor on Design Tools for Makerspaces as Communal Spaces
- Bricolabs
- Bricoleur
- Brief History of Open Source Hardware Organizations and Definitions
- Brmlab
- Bronac Ferran, and Andrew Prescott on Contemporary Making as a New Way of Thinking
- Bruce Sterling on Industrial Products And Ubiquity
- Bruce Sterling's Update on "Shaping Things"
- BUG
- Bug Labs
- Build It Solar
- Building an Economy of the Commons Through Open Distributed Manufacturing Structures
- Building Blocks
- Building Open Source Hardware
- Bunnie Huang
- Business Models for DIY Craft
- Business Models for Fab Labs
- Business Models for Open Hardware
- Business Models of Fab Labs
C
- C,mm,n
- C3POW
- CAD for Personal Manufacturing
- Camera Libre
- Cameron Sinclair on Open Source Architecture
- Can 3D Printing Lead to Mass Manufacturing
- Can Peer Production Make Washing Machines?
- CandyFab Project
- Carl Etnier on Neighbor to Neighbor Skill Sharing
- Carolina Rossini on the Industrial Cooperation Project
- Carsharing
- Casa Jasmina
- Case for Open Source Appropriate Technology
- Case of a RepRap-Based, Lego-Built 3D Printing-Milling Machine
- Catarina Mota
- Catarina Mota on Open Materials
- Catarina Mota on the Open Materials Movement
- CCCKC 2011 Panel on Maker Movement, 3D Printing, and Fabrication
- Center for Community Production
- CEO Guide To Making Prototypes for 3D Printing
- CERN Open Hardware License