Category:Gaming: Difference between revisions

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==Key Books==
==Key Books==


#Bernie DeKoven explains [[CoLiberation]] strategies in his book The [[Well-Played Game]]
#Bernie DeKoven explains [[Coliberation]] strategies in his book The [[Well-Played Game]]
#Pat Kane. The [[Play Ethic]]
#Pat Kane. The [[Play Ethic]]
#'''Pat Kane reviews''' the books '''[[Synthetic Worlds]]''' and [[Second Lives]]
#'''Pat Kane reviews''' the books '''[[Synthetic Worlds]]''' and [[Second Lives]]

Revision as of 05:12, 26 December 2007

We need maintainer(s) for this section!!!


Introduction

These pages cover metaverses, 3D worlds and trends, and immersive gaming worlds, as well as Play Ethic developments. See Pat Kane's summary of the Impact of Play on Business Organization

To put the trend toward P2P-based virtual worlds into the context of gaming developments, please read this introduction by Gwendal Simon.

Check out the typology of Virtual Worlds; Clay Shirky argues that Multi-players Games and Non-gaming Metaverses are Fundamentally Different

Resources

Key Articles

  1. Games as P2P Utopia: Alexander Galloway on the World of Warcraft and Utopia
  2. Game Modding and Education: excerpts of a thesis on using entertainment for eduction, that goes beyond the failed edutainment model.
  3. The Power of Play: essay by Pat Kane for Soundings magazine. In conversation with Ephemara in Dialoguing Play
  4. What is Play?. Toward a Universal Definition. By Gwen Gordon.
  5. Integral Play. Developmental levels in play. By Gwen Gordon.


Also:

Short intro but with lots of links to critical and independent gaming culture.

Key Blogs

The Play Ethic blog of Pat Kane. Watch or listen to Pat Kane on the Play Ethic

Key Books

  1. Bernie DeKoven explains Coliberation strategies in his book The Well-Played Game
  2. Pat Kane. The Play Ethic
  3. Pat Kane reviews the books Synthetic Worlds and Second Lives
  4. McKenzie Wark, whose Hacker Manifesto is a classic for our times, has published a new draft book open for discussion, on Gamer Theory
  5. Ed Halter's book, From Sun Tzu to Xbox "a definitive history of the longstanding relationship between games and military culture, from wargaming's roots in ancient civilizations, to the Cold War development of computing for battle, to a recent crop of Pentagon-funded shoot-'em-ups, big-budget commercial titles and homemade hacks".
  6. Barbara Ehrenreich. Dancing in the Streets. A history of collective joy

Key Experts

  1. Pat Kane
  2. McKenzie Wark
  3. Gwen Gordon


Key Tags

Delicious Tag: P2P Gaming ; Play Ethic


Various Links

Wikipedia has a list of open source games


Known Distributed Systems


Studies on Gamers


Some Open Source 3D Tools

P2P Gaming Concepts

Pages in category "Gaming"

The following 200 pages are in this category, out of 262 total.

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