Category:Gaming: Difference between revisions

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Delicious Tag: P2P Gaming  [http://del.icio.us/mbauwens/P2P-Gaming]
Delicious Tag: P2P Gaming  [http://del.icio.us/mbauwens/P2P-Gaming]


==Various Links==


===Known Distributed Systems===
* [http://portal.acm.org/citation.cfm?id=259451&jmp=cit&dl=GUIDE&dl=ACM NPSNET (Naval Postgraduate Scholl of Moterey)]
* [http://www.merl.com/projects/spline/ Spline (Mistsubishi Elecronic Research Laboratory)]
* [http://www.crg.cs.nott.ac.uk/research/systems/MASSIVE-3/ Massive (University of Nottingham)]
* [http://csdl2.computer.org/persagen/DLAbsToc.jsp?resourcePath=/dl/proceedings/&toc=comp/proceedings/vr/2002/1492/00/1492toc.xml&DOI=10.1109/VR.2002.996501 Continuum (France Telecom R&D)]
* [http://portal.acm.org/citation.cfm?id=987232.987236 Score (INRIA)]
* [http://metaverse.sourceforge.net/ Open Source Metaverse Project]
* [http://www.opencroquet.org/ Croquet Project]
* [http://interreality.org/ Virtual Object System]
* [http://vreng.enst.fr/ VREng: Interactive and Distributed 3D Application over the Internet using Unicast or Multicast]
===Studies on Gamers===
* [http://www.nickyee.com/daedalus/archives/02_04/Yee_Book_Chapter.pdf The Psychology of MMORPGs]
* [http://www.nickyee.com/daedalus/archives/pdf/Yee_MMORPG_Presence_Paper.pdf The Demographics, Motivations and Derived Experiences of Users of Massively-Multiuser Online Graphical Environments]
===Some Open Source 3D Tools===
* [http://www.ogre3d.org/ Ogre, open source real time 3D rendering engine]
* [http://www.openscenegraph.org/ OpenSceneGraph, open source high peformance 3D graphics toolkit]
* [http://www.blender.org/ Blender, open source software for 3D modeling and rendering]
* [http://www.greenworks.de/ Xfrog, a procedural 3d organic modeling and animation software program]
* [http://www.web3d.org/x3d/overview.html X3D, Open Standards XML-enabled 3D file format]


= P2P Gaming Concepts =
= P2P Gaming Concepts =

Revision as of 21:34, 24 May 2006

These pages will be maintained by Gwendal Simon, Chinarut Ruangchotvit and Remi Sussan.


To put the trend toward P2P-based virtual worlds into the context of gaming developments, please read this introduction by Gwendal Simon.


Miscellaneous

Blogs

Recommended blog: The Play Ethic of Pat Kane [1]

Books

  • Pat Kane reviews the book Synthetic Worlds [2]

Tags

Delicious Tag: P2P Gaming [3]

Various Links

Known Distributed Systems

Studies on Gamers

Some Open Source 3D Tools

P2P Gaming Concepts

Pages in category "Gaming"

The following 200 pages are in this category, out of 262 total.

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