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=Discussion on the need for Group Identity=


'''= this overview entry refers to the technological aspects of identity'''


==Using "Entities" in Identity Systems==
=Related Entries=


Silona on why identity systems should be based on 'entities':


"We can take things a step back.  An entity can be a person, group, band,
==Concepts==
affiliation, business - whatever.  You can then add differentiation
architecture on top of that.  Things that identify what KIND of entity
they are and create special datastructures for each.  It allows for
growth and expansion.


We are social creatures and act more within these other expanded
#[[Digital Identity]]
structures than just a friend to friend model.  A friend to friend model
#[[Group Identity]]
has a limit of 150 (dunbar number.)  With group associations (and such),
#[[Identity Commons]]
we can expand that network. It is one reason myspace is successful
#[[Identity Rights Management]]
despite its horrid interface.
#[[Identity Standards]]
#[[Identity 2.0]]
#[[Laws of Identity]]




==Why We need Group Identities==
==Products==


Francois Rey:
* [[MicroID]]
* [[Open ID]]
* The [[infoliberalism]] project, starts with a software that includes a P2P online identity solution called "Global Login System".


"We need a proper space to communities and organizations on the net. I believe only the [[Identity Commons]] initiatives include the possibility to name organizations (using the @ sign). The ability to properly identity groups of people is an essential building block of the net as a social networking tool. I would not call it “entity” because it reminds me too much of the concept of legal entity, I used the word “community” because of my open money bias, but now I think the neutral word “group” would be more suitable because it does not imply anything about the relationship between the members (more adapted to things like: employees and ex-employees of a given company, participants to a conference, users of a system, etc.).


The context in which I envisioned the need to properly identify groups of people on the net is open money. Open money is about creating a commons platform where anyone can create a complementary currency such as LETS system, time dollars, and other kinds. With such platform we imagine that many small-scale currencies will be created here and there while people learn what complementary currencies are and what can be done with them. Some currencies will be very successful while other may just die off after their creation. In this dynamic it is essential that the platform properly supports the lifecycle of a currency. Currency termination should be supported, but currency merging is also an important feature if we want to allow dynamics where currencies of the same type want to become “one” because if would make things much easier (just like the Euro has been the joining of several national currencies). Currency aggregation could be another feature that would enable other kinds of dynamics.
=Key Books to Read=


The reason I explain this is because you can derive important requirements for “group-based” identity schemes that aim to be a generic building block on the net. The features of such component will be very influential in the way social dynamics develop on the net. Let me just provide a list of requirements to be considered:
#A [[Crowd of One]]. By John Clippinger.
#[http://www.mitpressjournals.org/toc/dmal/-/6 Youth, Identity, and Digital Media]. MacArthur Foundation.


- group naming and identification


- individuals can belong to multiple groups
=More Information=
 
- groups can be part of other groups
 
- groups can be merged together (either to a new one or into one of them)
 
- queries such as intersection and union
 
- polymorphism so that groups can be considered as individuals in certain situations"


#Essay by David Buckingham: [http://www.mitpressjournals.org/doi/pdf/10.1162/dmal.9780262524834.001 Introducing Identity]


"I found particularly helpful the first piece on “Introducing Identity” by David Buckingham, which took on the hard definitional and discipline-related questions of identity in this context. He put a huge amount of scholarship into context, with sharp critiques along the way."
(http://blogs.law.harvard.edu/digitalnatives/2008/01/10/macarthurmit-press-series-on-youth-media-and-learning/)


[[Category:Encyclopedia]]
[[Category:Relational]]
[[Category:Standards]]
[[Category:P2P Infrastructure]]


[[Category:Encyclopedia]]
[[Category:Encyclopedia]]
[[Category:Governance]]
[[Category:Relational]]
[[Category:Relational]]
[[Category:Standards]]
[[Category:Standards]]
[[Category:P2P Infrastructure]]

Latest revision as of 07:11, 14 September 2020

= this overview entry refers to the technological aspects of identity

Related Entries

Concepts

  1. Digital Identity
  2. Group Identity
  3. Identity Commons
  4. Identity Rights Management
  5. Identity Standards
  6. Identity 2.0
  7. Laws of Identity


Products

  • MicroID
  • Open ID
  • The infoliberalism project, starts with a software that includes a P2P online identity solution called "Global Login System".


Key Books to Read

  1. A Crowd of One. By John Clippinger.
  2. Youth, Identity, and Digital Media. MacArthur Foundation.


More Information

  1. Essay by David Buckingham: Introducing Identity

"I found particularly helpful the first piece on “Introducing Identity” by David Buckingham, which took on the hard definitional and discipline-related questions of identity in this context. He put a huge amount of scholarship into context, with sharp critiques along the way." (http://blogs.law.harvard.edu/digitalnatives/2008/01/10/macarthurmit-press-series-on-youth-media-and-learning/)