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Montola, Markus (2005): Exploring the Edge of the Magic Circle. Defining Pervasive Games. DAC 2005 conference, December 1.-3. IT University of Copenhagen. [1]
Montola, M., Waern, A. & Nieuwdorp, E. (2006): The Domain of Pervasive Gaming. IPerG Deliverable D5.3B. [2]