Virtual Guilds and the Future of Craft: Difference between revisions

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'''* Article: [[Virtual Guilds]]: Collective Intelligence and the Future of Craft. By Leonardo Bonanni and  
'''* Article: [[Virtual Guilds]]: Collective Intelligence and the Future of Craft. By Leonardo Bonanni and  
Amanda Parkes. The Journal of Modern Craft, Volume 3—Issue 2 July 2010, pp. 179–190'''
Amanda Parkes. The Journal of Modern Craft, Volume 3—Issue 2 July 2010, pp. 179–190'''
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[[Category:Guilds]]
[[Category:Cooperative_Commonwealth]]
[[Category:Peergovernance]]
[[Category:Peergovernance]]
[[Category:Labor]]
[[Category:Labor]]
[[Category:Articles]]
[[Category:Articles]]

Latest revision as of 21:33, 30 October 2025

* Article: Virtual Guilds: Collective Intelligence and the Future of Craft. By Leonardo Bonanni and Amanda Parkes. The Journal of Modern Craft, Volume 3—Issue 2 July 2010, pp. 179–190

URL = http://journalofmoderncraft.com/docs/Bonanni&Parkes.pdf


Abstract

"The apprentice model is making a resurgence through online craft communities or virtual guilds. These groups are growing through the mainstreaming of computercontrolled manufacturing and the democratic sales channels of the internet. Similar to open-source software communities, virtual guilds have a pioneering role in championing new technologies, often with only niche applications. The future success of these virtual guilds will depend on a careful balance of access to commercial media and focus on socially relevant issues."