Solipsis: Difference between revisions

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Solipsis
Solipsis, open source decentralized [[Metaverse]]


URL = http://solipsis.netofpeers.net/wiki2/index.php/Main_Page
URL = http://www.solipsis.org/  


Solipsis is a pure peer-to-peer system for a massively shared virtual world. There are no central servers at all: it only relies on end-users' machines.
=Description=
 
"Solipsis is a pure peer-to-peer system for a massively shared virtual world. There are no central servers at all: it only relies on end-users' machines.


Solipsis is a public virtual territory. The world is initially empty and only users will fill it by creating and running entities. No pre-existing cities, inhabitants nor scenario to respect...
Solipsis is a public virtual territory. The world is initially empty and only users will fill it by creating and running entities. No pre-existing cities, inhabitants nor scenario to respect...


Solipsis is open-source, so everybody can enhance the protocols and the algorithms.  
Solipsis is open-source, so everybody can enhance the protocols and the algorithms.
 
Solipsis is also an ongoing research work, as explained in this [http://overcrowded.anoptique.org/RiamSolipsis research proposal]."
(http://solipsis.netofpeers.net/wiki2/index.php/Main_Page)
 
 
=Details=
 
Update description from home page, june 2009:
 
"A French R&D project (ANR-RIAM) leaded by Orange Labs, funded by ANR and Media & Networks cluster of Brittany, launched in January 2007 and based on prior works dating from 2000.
 
'''What are the Aims?'''
 
Create a public, massively-shared and user-generated unbound digital universe, sustained by a dedicated Peer-to-Peer protocol, with a modern day rendering engine and some great and accessible 3D modelling tools. In other words: a decentralized Metaverse platform.
 
 
'''Why a P2P Architecture?'''
 
Because servers are the bottleneck of every massively-shared applications, virtual worlds and online games. This bottleneck limits their scalability and bounds the freedom of the virtual world's inhabitants. As many others, we believed that a decentralized system is the solution to deal with the increasing size of this kind of application. Easy to say, hard to do."
 


[[Category:Resources]]
[[Category:Resources]]


[[Category:Gaming]]
[[Category:Gaming]]
[[Category:Technology]]

Latest revision as of 04:07, 11 June 2009

Solipsis, open source decentralized Metaverse

URL = http://www.solipsis.org/

Description

"Solipsis is a pure peer-to-peer system for a massively shared virtual world. There are no central servers at all: it only relies on end-users' machines.

Solipsis is a public virtual territory. The world is initially empty and only users will fill it by creating and running entities. No pre-existing cities, inhabitants nor scenario to respect...

Solipsis is open-source, so everybody can enhance the protocols and the algorithms.

Solipsis is also an ongoing research work, as explained in this research proposal." (http://solipsis.netofpeers.net/wiki2/index.php/Main_Page)


Details

Update description from home page, june 2009:

"A French R&D project (ANR-RIAM) leaded by Orange Labs, funded by ANR and Media & Networks cluster of Brittany, launched in January 2007 and based on prior works dating from 2000.

What are the Aims?

Create a public, massively-shared and user-generated unbound digital universe, sustained by a dedicated Peer-to-Peer protocol, with a modern day rendering engine and some great and accessible 3D modelling tools. In other words: a decentralized Metaverse platform.


Why a P2P Architecture?

Because servers are the bottleneck of every massively-shared applications, virtual worlds and online games. This bottleneck limits their scalability and bounds the freedom of the virtual world's inhabitants. As many others, we believed that a decentralized system is the solution to deal with the increasing size of this kind of application. Easy to say, hard to do."