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''We discuss practical manufacturing of physical items primarily outside proprietary agency.''


[http://groups.google.com/group/openmanufacturing Discussion list] started by [[Nathan Wilson Cravens]]<br>
=Discussion=
[http://openmanufacturing.net/ Official Open Manufacturing Page]


==The Holistic Problem of Manufacturing==
==Paul Fernhout on "Six Areas" of exploration==
There is yet a central point of access to all the world's manufacturing diversity.
<br><br>
===Parts of the Holistic Problem===
          <div>
            <b><font class=Apple-style-span face="arial, sans-serif"><font size=2><font size=2><font size=2><span style=FONT-WEIGHT:normal><br>
            </span></font></font></font></font></b>
          </div>
          <div style=TEXT-ALIGN:center>
            <b><font class=Apple-style-span face="arial, sans-serif"><font class=Apple-style-span color=#990000><font size=2><font size=2><font size=2><span style=FONT-WEIGHT:normal>Information Technology&nbsp;</span></font></font></font></font></font></b>
          </div>
          <div style=TEXT-ALIGN:center>
            <b><font class=Apple-style-span face="arial, sans-serif"><font class=Apple-style-span color=#274E13><span style=COLOR:#000000><font size=2><font class=Apple-style-span color=#0B5394><font size=2><font class=Apple-style-span color=#000000><font size=2><span style=FONT-WEIGHT:normal>&nbsp;</span></font></font><font size=2><span style=FONT-WEIGHT:normal>Design</span></font></font></font><font size=2><font size=2><span style=FONT-WEIGHT:normal>&nbsp;|&nbsp;</span></font></font></font></span><font size=2><font size=2><font size=2><span style=FONT-WEIGHT:normal>Materials Science&nbsp;</span></font></font></font></font><font size=2><font size=2><font size=2><span style=FONT-WEIGHT:normal>|&nbsp;</span></font></font><font class=Apple-style-span color=#741B47><font size=2><font size=2><span style=FONT-WEIGHT:normal>Information Science&nbsp;</span></font></font></font></font></font></b>
          </div>
          <div>
            <b><font class=Apple-style-span face="arial, sans-serif"><font size=2><font size=2><font size=2><span style=FONT-WEIGHT:normal><br>
            </span></font></font></font></font></b>
                                    <ul>
              <li>
                <b><font class=Apple-style-span color=#073763><span style=FONT-WEIGHT:normal><font size=2>What seems the problem?</font></span></font></b>
              </li>
              <ul>
                <li>
                  <b><font class=Apple-style-span color=#073763><span style=FONT-WEIGHT:normal><font size=2>What is the base cause?</font></span></font></b>
                </li>
                <ul>
                  <li>
                    <b><font class=Apple-style-span color=#073763><span style=FONT-WEIGHT:normal><font size=2>What happened to cause it?&nbsp;</font></span></font></b>
                  </li>
                </ul>
                <li>
                  <b><font class=Apple-style-span color=#073763><span style=FONT-WEIGHT:normal><font size=2>If action to address the problem is determined the best approach; the balance between the 'meticulous' and the 'creative' begins; to surface a more preferred outcome based on existing knowledge of the past.&nbsp;</font></span></font></b>
                </li>
 
                <ul>
                  <li>
                    <b><font class=Apple-style-span color=#073763><span style=FONT-WEIGHT:normal><font size=2>The model is never complete and subject to scrutiny. That which does not change, is dead. Over-adaptation shares this same fate. Adequate survives.&nbsp;</font></span></font></b>
                  </li>
                </ul>
              </ul>
              <li>
                <b><font class=Apple-style-span color=#073763><font size=2><font size=2><span style=FONT-WEIGHT:normal>What product or outcome is required?</span></font></font></font></b>
              </li>
              <ul>
                <li>
                  <b><font class=Apple-style-span color=#073763><font size=2><font size=2><span style=FONT-WEIGHT:normal>Why&nbsp;</span></font></font></font><font class=Apple-style-span color=#073763><font size=2><font size=2><span style=FONT-WEIGHT:normal>is something required in the first place?</span></font></font></font></b>
                </li>
              </ul>
              <li>
                <b><span style=COLOR:#073763><font size=2><font size=2><span style=FONT-WEIGHT:normal>How are novel or specialized processes standardized, modularized, and integrated or rendered cyclical or cradle-to-cradle for simplicity? Or, in other words:</span></font></font></span></b>
                <div>
                </div>
              </li>
            </ul>
            <ul>
              <ul>
                <li>
                  <b><span style=COLOR:#073763><font size=2><font size=2><span style=FONT-WEIGHT:normal>How are the fundamentals of manufacturing processes better understood simply as functions, steps, or ingredients, so uncertainty or novelty when encountered becomes an acceptable challenge rather than a protective deterrent?</span></font></font></span></b>
 
                </li>
              </ul>
              <li>
                <b><font class=Apple-style-span color=#073763><span style=BACKGROUND-COLOR:#ffffff><font size=2><font size=2><span style=FONT-WEIGHT:normal>What design is assembled?</span></font></font></span></font></b>
              </li>
              <ul>
                <li>
                  <b><font class=Apple-style-span color=#073763><span style=BACKGROUND-COLOR:#ffffff><font size=2><font size=2><span style=FONT-WEIGHT:normal>What is the best way to represent the design for people and machines? (images, words, Braille, python, FLOWS,&nbsp;</span></font></font><font size=2><font size=2><span style=FONT-WEIGHT:normal>ect</span></font></font><font size=2><font size=2><span style=FONT-WEIGHT:normal>)</span></font></font></span></font></b>
                </li>
              </ul>
            </ul>
            <ul>
              <li>
                <b><font class=Apple-style-span color=#073763><font size=2><font size=2><span style=FONT-WEIGHT:normal>What tools applying materials are used?</span></font></font></font></b>
              </li>
              <ul>
 
                <li>
                  <b><font class=Apple-style-span color=#073763><font size=2><font size=2><span style=FONT-WEIGHT:normal>How are t</span></font></font></font><font class=Apple-style-span color=#073763><font size=2><font size=2><span style=FONT-WEIGHT:normal>he most basic tools made to make more specialized tools and vice&nbsp;</span></font></font><font size=2><font size=2><span style=FONT-WEIGHT:normal>versa</span></font></font><font size=2><font size=2><span style=FONT-WEIGHT:normal>?&nbsp;</span></font></font></font></b>
                </li>
              </ul>
              <li>
                <b><font class=Apple-style-span color=#274E13><font size=2><font size=2><span style=FONT-WEIGHT:normal>What materials apply to product or tool?</span></font></font></font></b>
 
              </li>
              <ul>
                <li>
                  <b><font class=Apple-style-span color=#274E13><font size=2><font size=2><span style=FONT-WEIGHT:normal>How are tools made with what materials?</span></font></font></font></b>
                </li>
              </ul>
              <li>
                <b><font class=Apple-style-span color=#274E13><font size=2><font size=2><span style=FONT-WEIGHT:normal>What are the materials needed for the design? (or)&nbsp;</span></font></font></font></b>
 
              </li>
              <ul>
                <li>
                  <b><font class=Apple-style-span color=#274E13><font size=2><font size=2><span style=FONT-WEIGHT:normal>What alternative materials when optimal materials are unavailable?</span></font></font></font></b>
                </li>
                <li>
                  <b><font class=Apple-style-span color=#274E13><font size=2><font size=2><span style=FONT-WEIGHT:normal>How are materials made from more basic materials?</span></font></font></font></b>
                </li>
 
              </ul>
              <li>
                <b><font class=Apple-style-span color=#274E13><font size=2><font size=2><span style=FONT-WEIGHT:normal>Where are the materials?&nbsp;</span></font></font></font></b>
              </li>
              <ul>
                <li>
                  <b><font class=Apple-style-span color=#274E13><font size=2><font size=2><span style=FONT-WEIGHT:normal>How are materials made easy to log and warehouse or locate?</span></font></font></font></b>
                </li>
 
                <li>
                  <b><font class=Apple-style-span color=#274E13><font size=2><font size=2><span style=FONT-WEIGHT:normal>How is</span></font></font></font><font class=Apple-style-span color=#274E13><font size=2><font size=2><span style=FONT-WEIGHT:normal>&nbsp;it observed at the location to ensure viability?&nbsp;</span></font></font></font></b>
                </li>
              </ul>
            </ul>
            <ul>
              <li>
                <b><font class=Apple-style-span color=#741B47><font size=2><font size=2><span style=FONT-WEIGHT:normal>Who or what will assemble it?</span></font></font></font></b>
 
              </li>
              <li>
                <b><font class=Apple-style-span color=#741B47><font size=2><font size=2><span style=FONT-WEIGHT:normal>How is it delivered?&nbsp;</span></font></font></font></b>
              </li>
              <li>
                <b><font class=Apple-style-span color=#741B47><font size=2><font size=2><span style=FONT-WEIGHT:normal>How are materials or use of land or other spacial boundaries accessed or occupied without personal or global compromise?</span></font></font></font></b>
              </li>
              <ul>
 
                <li>
                  <font class=Apple-style-span color=#741B47><font size=2>Who owns, controls, or governs resource distribution?</font></font>
                </li>
              </ul>
              <li>
                <b><font class=Apple-style-span color=#741B47><font size=2><font size=2><span style=FONT-WEIGHT:normal>What causes exchange trade? How is money made? Where is it going? And: If the points above are adequately addressed: Why money?</span></font></font></font><font class=Apple-style-span color=#741B47><font size=2><font size=2><span style=FONT-WEIGHT:normal>&nbsp;</span></font></font></font></b>
              </li>
              <ul>
                <li>
                  <font class=Apple-style-span color=#741B47><font size=2><font size=2>How does ownership, control, or governance, and distribution change as a result of post-scarcity: when automated or commons-based output exceeds demand?&nbsp;</font></font></font>
                </li>
              </ul>
              <li>
                <font class=Apple-style-span color=#741B47><font size=2>How are processes maintained or optimized?</font></font>
              </li>
              <li>
                <font class=Apple-style-span color=#741B47><font size=2><font size=2>What are the anticipated outcomes based on addressing each problem?</font></font></font>
              </li>
            </ul>
          </div>
    <br><br>
 
==Paul Fernhout on "Six Areas"==


http://groups.google.com/group/openmanufacturing/msg/b9d6f3b894f18535
http://groups.google.com/group/openmanufacturing/msg/b9d6f3b894f18535
Line 166: Line 14:
* The world how it was historically (like what has been tried and thought about, all the "-ologies" and "-isms", and also how they would relate to open manufacturing and related ideals, as in, how does open manufacturing affirm or invalidate the principles of, say, "the iron law of wages" or "hunter/gatherer ideals" or the almost half-century old "Triple Revolution" document.)  
* The world how it was historically (like what has been tried and thought about, all the "-ologies" and "-isms", and also how they would relate to open manufacturing and related ideals, as in, how does open manufacturing affirm or invalidate the principles of, say, "the iron law of wages" or "hunter/gatherer ideals" or the almost half-century old "Triple Revolution" document.)  


* The world as it is right now, and how it might be patched up (with open manufacturing or the open enterprise or other alternatives like a new currency to redirect the flow of manufacturing, for example, can Iceland be saved with open manufacturing under the current dominant economic system? Or could an Icelandic electric-Krona help it right now?)  
* The world as it is right now, and how it might be patched up (with open manufacturing or the [[Open Enterprise|open enterprise]] or other alternatives like a new [[Currencies|currency]] to redirect the flow of manufacturing, for example, can Iceland be saved with open manufacturing under the current dominant economic system? Or could an Icelandic electric-Krona help it right now?)  
 
* The world in [[Transition Town Movement|transition]] to a [[Post-Scarcity|post-scarcity]] future (and how open manufacturing relates to that, as well as other proposals like, how can a slowly expanding open source movement bring [[abundance]] to more and more people? Or, can a [[Alternative Currencies|different sort of currency]] bring about a better future with manufacturing happening in a more open and sustainable way, like an electric-based dollar, or a [[Financial Commons|basic income guarantee]], and so on). There is some overlap here with the previous topic of patching up the world -- I'm not combining them though because there may be people who do believe in open manufacturing but don't believe in the possibility or desirability of a post-scarcity future moving beyond conventional economics.
 
* The world as a fully post-scarcity society in the future and how it would work [http://p2pfoundation.net/Venus_Project] (once we got there, like, how what are the implications of [[Desktop Manufacturing]], or every home having a [[3D Printer|3D printer]] or similar system at the neighborhood level, such as what it means to be able to print toys, or print agricultural robots to grow our food, or print solar panels to collect power, or print diamandoid materials to build our spacecraft, or print machines to make more 3D printer toner from air, water, rock, and print shredders that can recycle no longer needed printed objects back into 3D printer toner). A lot of this entails speculation, and relates to a lot of sci-fi, from authors like Vinge, Banks, Hogan, Brain, and so on.
 
* The world approaching "[[The Singularity]]" or a series of singularity-like transitions, and a how open manufacturing values and approaches may interact with a singularity. Again, there is overlap here with the post-scarcity world idea, but there are people who may believe in one but not the other, and some who believe in both, and some who believe in neither.


* The world in transition to a [[Post-Scarcity|post-scarcity]] future (and how open manufacturing relates to that, as well as other proposals like, how can a slowly expanding open source movement bring abundance to more and more people? Or, can a different sort of currency bring about a better future with manufacturing happening in a more open and sustainable way, like an electric-based dollar, or a basic income guarantee, and so on). There is some overlap here with the previous topic of patching up the world -- I'm not combining them though because there may be people who do believe in open manufacturing but don't believe in the possibility or desirability of a post-scarcity future moving beyond conventional economics.  
* Interwoven with all those societal discussions are the specific technical artifacts we might be talking about and the process of actually designing them in detail. But this interconnection would be more obvious if we had some critical mass of manufacturing designs and metadata encoded in common open formats and usable for analysis and simulation to explore all these areas (historic, current, transitional, post-scarcity, singularity). If there is an argument for a "openmanufacturing-dev" list like Bryan made, that might be a clearer boundary -- the focus on making such a system (or systems, SKDB, [[OSCOMAK]], fenn's Gingery-related work, [[Open Source Biotech|open biotech]], and so on, maybe in partnership with others, or using existing platforms and standards) so it may be used to inform general discussion here, like support detailed simulations of alternative economics and sustainability. Though even then, should discussions of simulations be on which list? Or building simulations is discussed on that one, and running simulations is discussed on this one? But one could possibly work that out down the road.  


* The world as a fully post-scarcity society in the future and how it would work (once we got there, like, how what are the implications of every home having a 3D printer or similar system at the neighborhood level, such as what it means to be able to print toys, or print agricultural robots to grow our food, or print solar panels to collect power, or print diamandoid materials to build our spacecraft, or print machines to make more 3D printer toner from air, water, rock, and print shredders that can recycle no longer needed printed objects back into 3D printer toner). A lot of this entails speculation, and relates to a lot of sci-fi, from authors like Vinge, Banks, Hogan, Brain, and so on.


* The world approaching "The Singularity" or a series of singularity-like transitions, and a how open manufacturing values and approaches may interact with a singularity. Again, there is overlap here with the post-scarcity world idea, but there are people who may believe in one but not the other, and some who believe in both, and some who believe in neither.


* Interwoven with all those societal discussions are the specific technical artifacts we might be talking about and the process of actually designing them in detail. But this interconnection would be more obvious if we had some critical mass of manufacturing designs and metadata encoded in common open formats and usable for analysis and simulation to explore all these areas (historic, current, transitional, post-scarcity, singularity). If there is an argument for a "openmanufacturing-dev" list like Bryan made, that might be a clearer boundary -- the focus on making such a system (or systems, SKDB, OSCOMAK, fenn's Gingery-related work, open biotech, and so on, maybe in partnership with others, or using existing platforms and standards) so it may be used to inform general discussion here, like support detailed simulations of alternative economics and sustainability. Though even then, should discussions of simulations be on which list? Or building simulations is discussed on that one, and running simulations is discussed on this one? But one could possibly work that out down the road.
=More Information=


* Mailing list: ''We discuss practical manufacturing of physical items primarily outside proprietary agency.''  [http://groups.google.com/group/openmanufacturing Discussion list] launched by [[Nathan Cravens]]<br>


* [http://openmanufacturing.org/ Official Open Manufacturing Page]


""""
* Discussion: [[The Holistic Problem of Manufacturing]]: There is yet a central point of access to all the world's manufacturing diversity.


==Related==
==Related==

Latest revision as of 04:45, 9 August 2012

Discussion

Paul Fernhout on "Six Areas" of exploration

http://groups.google.com/group/openmanufacturing/msg/b9d6f3b894f18535

"""

Anyway, I feel Bryan is right in wanting to separate out some issues. Here are six broad areas of exploration I see right now that have been discussed on this list:

  • The world how it was historically (like what has been tried and thought about, all the "-ologies" and "-isms", and also how they would relate to open manufacturing and related ideals, as in, how does open manufacturing affirm or invalidate the principles of, say, "the iron law of wages" or "hunter/gatherer ideals" or the almost half-century old "Triple Revolution" document.)
  • The world as it is right now, and how it might be patched up (with open manufacturing or the open enterprise or other alternatives like a new currency to redirect the flow of manufacturing, for example, can Iceland be saved with open manufacturing under the current dominant economic system? Or could an Icelandic electric-Krona help it right now?)
  • The world in transition to a post-scarcity future (and how open manufacturing relates to that, as well as other proposals like, how can a slowly expanding open source movement bring abundance to more and more people? Or, can a different sort of currency bring about a better future with manufacturing happening in a more open and sustainable way, like an electric-based dollar, or a basic income guarantee, and so on). There is some overlap here with the previous topic of patching up the world -- I'm not combining them though because there may be people who do believe in open manufacturing but don't believe in the possibility or desirability of a post-scarcity future moving beyond conventional economics.
  • The world as a fully post-scarcity society in the future and how it would work [1] (once we got there, like, how what are the implications of Desktop Manufacturing, or every home having a 3D printer or similar system at the neighborhood level, such as what it means to be able to print toys, or print agricultural robots to grow our food, or print solar panels to collect power, or print diamandoid materials to build our spacecraft, or print machines to make more 3D printer toner from air, water, rock, and print shredders that can recycle no longer needed printed objects back into 3D printer toner). A lot of this entails speculation, and relates to a lot of sci-fi, from authors like Vinge, Banks, Hogan, Brain, and so on.
  • The world approaching "The Singularity" or a series of singularity-like transitions, and a how open manufacturing values and approaches may interact with a singularity. Again, there is overlap here with the post-scarcity world idea, but there are people who may believe in one but not the other, and some who believe in both, and some who believe in neither.
  • Interwoven with all those societal discussions are the specific technical artifacts we might be talking about and the process of actually designing them in detail. But this interconnection would be more obvious if we had some critical mass of manufacturing designs and metadata encoded in common open formats and usable for analysis and simulation to explore all these areas (historic, current, transitional, post-scarcity, singularity). If there is an argument for a "openmanufacturing-dev" list like Bryan made, that might be a clearer boundary -- the focus on making such a system (or systems, SKDB, OSCOMAK, fenn's Gingery-related work, open biotech, and so on, maybe in partnership with others, or using existing platforms and standards) so it may be used to inform general discussion here, like support detailed simulations of alternative economics and sustainability. Though even then, should discussions of simulations be on which list? Or building simulations is discussed on that one, and running simulations is discussed on this one? But one could possibly work that out down the road.


More Information

  • Mailing list: We discuss practical manufacturing of physical items primarily outside proprietary agency. Discussion list launched by Nathan Cravens

Related

  1. Free Manufacturing
  2. Open Production