Ingenesist Project: Difference between revisions

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=Description=
=Description=


The Ingenesist Project (TIP) began life as an international engineering education project during the early 1990′s NAFTA implementation. Ingenesist is a “Crowd Think Tank” with dozens of brilliant and creative advisors from all over the world who contribute to the goal of The Ingenesist Project.  Our objective is to discover the next economic system and methods that will help transition society out of the expiring Fiat Currency / Market Capitalism model and into a sustainable value system.  To this end, TIP specifies 3 web based applications to facilitate that economic transition.  The working titles of these systems are as follows: [http://www.ingenesist.com/general-info/curiosume-integrating-social-innovation.html Curiosumé];  [http://www.ingenesist.com/general-info/social-capitalism-the-value-game.html The Value Game]; and the [http://www.ingenesist.com/general-info/system-for-the-monetization-of-social-capitalism.html WIKiD Tools Algorithm].


"The Ingenesist Project is a non-profit, open-sourced economic development program. Our primary objective is to start an extremely important conversation regarding knowledge tangibility and the formation of a true Innovation Economy. This is important because the current economic paradigm may be approaching the end of it’s service life.
TIP business methods have been deployed to several companies including Social Flights – a ride sharing service for private aircraft (acquired), [http://crmanage.com CRManage] – a community organization game for condominium remediation (acquired), and [http://coengineers.com Community Engineering Services, PLLC] (active); an engineering co-op supporting the infrastructure of shared asset communities. An impressive and growing list of companies,  start-ups and entrepreneurs are using TIP methods and systems to access new domains of efficiency.  They all participate on our board of advisors (List available upon qualified request) providing feedback.
 
Our secondary objective is to specify and guide the development of 3 strategic web applications to be deployed to social networks which could induce an Innovation Economy."
 


=Discussion=
=Discussion=
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'''The Innovation Economy:'''
'''The Innovation Economy:'''


"The Ingenesist Project has identified three relatively simple web applications which, when deployed to Social Networks, will allow human intellect, social capital, and creativity to become tangible outside the construct of the traditional corporation.
"Based on extensive research in major corporations, international trade agreements, and multiple start-ups in which The Ingenesist Project was directly involved, they have identified a relatively small flaw in Market Capitalism which may be easily corrected.  In order to do so, three relatively simple web applications must be built and deployed to Social Networks and the block chain protocol.  These will allow human intellect, social capital, and creativity to become tangible outside the construct of the traditional corporation.


1. The knowledge inventory
The working titles of these systems are as follows: [http://www.ingenesist.com/general-info/curiosume-integrating-social-innovation.html Curiosumé];  [http://www.ingenesist.com/general-info/social-capitalism-the-value-game.html The Value Game]; and the [http://www.ingenesist.com/general-info/system-for-the-monetization-of-social-capitalism.html WIKiD Tools Algorithm].
 
2. The Percentile Search Engine
 
3. The Innovation Bank
 
The factors of production for an Innovation Economy are Social Capital, Creative Capital, and Intellectual Capital. The knowledge Inventory classifies knowledge assets in social networks. The Percentile Search Engine assembles unique knowledge asset combinations and returns their probability of executing a given business objective. The Innovation Bank matches most worthy knowledge surplus to most worthy knowledge deficit. Finally, entrepreneurs elevate knowledge assets from lower states to higher states of productivity thereby creating wealth in communities.
 
The Ingenesist Project has a Patent Pending for an Innovation Banking System and will release all rights to the public domain.




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Countless “new-to-the-world” business plans and patentable methods, systems, and devices will result from the development and deployment of these three applications.
Countless “new-to-the-world” business plans and patentable methods, systems, and devices will result from the development and deployment of these three applications.
Entrepreneurs are encouraged to patent, protect, or contain all intellectual property that they develop as a result of these applications and become as wealthy as they possibly can.
The entrepreneur’s “Secret-Sauce”, however, must be shared with The Ingenesist Project in order to improve the Percentile Search Engine Algorithm for the benefit of the public domain.




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=More Information=


7 part intro to innovation economics at http://www.ingenesist.com/iec-101




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[[Category:Movements]]
[[Category:Movements]]
[[Category:P2P Accounting]]

Latest revision as of 18:28, 16 January 2014

= project for innovation economics


URL = http://www.ingenesist.com/


Description

The Ingenesist Project (TIP) began life as an international engineering education project during the early 1990′s NAFTA implementation. Ingenesist is a “Crowd Think Tank” with dozens of brilliant and creative advisors from all over the world who contribute to the goal of The Ingenesist Project. Our objective is to discover the next economic system and methods that will help transition society out of the expiring Fiat Currency / Market Capitalism model and into a sustainable value system. To this end, TIP specifies 3 web based applications to facilitate that economic transition. The working titles of these systems are as follows: Curiosumé; The Value Game; and the WIKiD Tools Algorithm.

TIP business methods have been deployed to several companies including Social Flights – a ride sharing service for private aircraft (acquired), CRManage – a community organization game for condominium remediation (acquired), and Community Engineering Services, PLLC (active); an engineering co-op supporting the infrastructure of shared asset communities. An impressive and growing list of companies, start-ups and entrepreneurs are using TIP methods and systems to access new domains of efficiency. They all participate on our board of advisors (List available upon qualified request) providing feedback.

Discussion

The Innovation Economy:

"Based on extensive research in major corporations, international trade agreements, and multiple start-ups in which The Ingenesist Project was directly involved, they have identified a relatively small flaw in Market Capitalism which may be easily corrected. In order to do so, three relatively simple web applications must be built and deployed to Social Networks and the block chain protocol. These will allow human intellect, social capital, and creativity to become tangible outside the construct of the traditional corporation.

The working titles of these systems are as follows: Curiosumé; The Value Game; and the WIKiD Tools Algorithm.


The New Market

Countless “new-to-the-world” business plans and patentable methods, systems, and devices will result from the development and deployment of these three applications.


Conclusion:

The factors of production of an Innovation Economy are Social Capital, Creative Capital, and Intellectual Capital.

Deficit spending is unsustainable. The existing financial system has exceeded its ability to pay back the debt and is being consumed by the interest on this debt.

As the dollar devalues, society will need to have another system in place ready to increase productivity. This next economy must have a currency backed by a tangible asset. In this case; Social Capital, Creative Capital, and Intellectual Capital." (http://www.ingenesist.com/the-ingenesist-project)