Pervasive Gaming: Difference between revisions

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URL = http://pervasivegames.wordpress.com/


=More Information=
#Sam Rose at http://socialsynergyweb.org/culturing/category/blog-categories/pervasive-gaming
#Charles Leadbeater: [http://www.charlesleadbeater.net/cms/xstandard/social_software.pdf Social Software for Social Change]
#Jane McGonigal: http://www.avantgame.com/writings.htm, proposes the ARG gaming model
as a paradigm for participative scientific research




=More Information=
'''Bibliography:'''


Montola, Markus (2005): Exploring the Edge of the Magic Circle. '''Defining Pervasive Games'''. DAC 2005 conference, December 1.-3. IT University of Copenhagen. [http://users.tkk.fi/mmontola/exploringtheedge.pdf]
Montola, Markus (2005): Exploring the Edge of the Magic Circle. '''Defining Pervasive Games'''. DAC 2005 conference, December 1.-3. IT University of Copenhagen. [http://users.tkk.fi/mmontola/exploringtheedge.pdf]

Latest revision as of 02:29, 8 May 2009

URL = http://pervasivegames.wordpress.com/


More Information

  1. Sam Rose at http://socialsynergyweb.org/culturing/category/blog-categories/pervasive-gaming
  2. Charles Leadbeater: Social Software for Social Change
  3. Jane McGonigal: http://www.avantgame.com/writings.htm, proposes the ARG gaming model

as a paradigm for participative scientific research


Bibliography:

Montola, Markus (2005): Exploring the Edge of the Magic Circle. Defining Pervasive Games. DAC 2005 conference, December 1.-3. IT University of Copenhagen. [1]

Montola, M., Waern, A. & Nieuwdorp, E. (2006): The Domain of Pervasive Gaming. IPerG Deliverable D5.3B. [2]