Pervasive Gaming: Difference between revisions
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URL = http://pervasivegames.wordpress.com/ | |||
=More Information= | |||
#Sam Rose at http://socialsynergyweb.org/culturing/category/blog-categories/pervasive-gaming | |||
#Charles Leadbeater: [http://www.charlesleadbeater.net/cms/xstandard/social_software.pdf Social Software for Social Change] | |||
#Jane McGonigal: http://www.avantgame.com/writings.htm, proposes the ARG gaming model | |||
as a paradigm for participative scientific research | |||
'''Bibliography:''' | |||
Montola, Markus (2005): Exploring the Edge of the Magic Circle. '''Defining Pervasive Games'''. DAC 2005 conference, December 1.-3. IT University of Copenhagen. [http://users.tkk.fi/mmontola/exploringtheedge.pdf] | Montola, Markus (2005): Exploring the Edge of the Magic Circle. '''Defining Pervasive Games'''. DAC 2005 conference, December 1.-3. IT University of Copenhagen. [http://users.tkk.fi/mmontola/exploringtheedge.pdf] | ||
Latest revision as of 02:29, 8 May 2009
URL = http://pervasivegames.wordpress.com/
More Information
- Sam Rose at http://socialsynergyweb.org/culturing/category/blog-categories/pervasive-gaming
- Charles Leadbeater: Social Software for Social Change
- Jane McGonigal: http://www.avantgame.com/writings.htm, proposes the ARG gaming model
as a paradigm for participative scientific research
Bibliography:
Montola, Markus (2005): Exploring the Edge of the Magic Circle. Defining Pervasive Games. DAC 2005 conference, December 1.-3. IT University of Copenhagen. [1]
Montola, M., Waern, A. & Nieuwdorp, E. (2006): The Domain of Pervasive Gaming. IPerG Deliverable D5.3B. [2]