Gabriella Levine
Bio
Simone Cicero:
" Gabriella Levine: she’s an artist and open source hardware designer doing a great job in exploring the connection between technology and ecology. Among other things, she creates incredible sculptural and robotic works that mimic environmental phenomena and animal behavior. Her current work includes Protei Inc (creating open source sailing drones), and Sneel.cc (a biomimetic swimming snake robots to sense environmental data).
Gabriella recently returned from a radical experiment: circumnavigating the world by boat, as a Fellow of the Unreasonable At Sea accelerator, exposing Protei to 14 different ports worldwide, while innovating through human-engagement using a design-based approach of the Stanford d. School. Amazing stuff.
Since 2010, Levine has exhibited work in countless internationally meetups and conferences worldwide, has been featured on Wired, NYTimes, CNN, Scientific American and many more.
Gabriella also teaches at the Interactive Telecommunications Program at NYU, and can be found working at her studio, Floating Point Collective in Brooklyn.
Last but not least, Gabriella is the President of OSHWA (Open Source Hardware Association)." (http://www.open-electronics.org/interview-to-gabriella-levine-oshwa-president/)
Interview
From an interview with Simone Cicero:
- Can you tell us more about your feeling of what forces compose the open source hardware community these days? Is this becoming more a business oriented world, now that the companies are increasing in number or is still a world where hackers and startups meet, where there’s still room to create community driven innovation?
[Gabriella Levine] Open Source Hardware is a trend that is spanning across a growing number of disciplines and sectors, as it creates networks of innovations that converge in citizen / community / maker landscapes, as well as into academia and corporate sectors.
Big corporations like Google, Texas Instruments, and Intel are latching onto the trend of customizable products as well as open, modular tools. And small startups are utilizing open source hardware tools for more commercial platforms such as robots, fabrication tools, and environmental cleanup solutions. Additionally, open source hardware is on the forefront of its evolution in the world of artists and hobbyists who are making use of tools available for play, education, and engineering and design solutions. I really attribute open source hardware’s proliferation to artists, inventors, craftsmen and designers who embrace hands on collaborative work, as tools and communication became more accessible through the internet, and from this has sprouted commercial successes that are seen more and more ubiquitous in the start-up world
OpenReliefThis type of collaboration in a global network which is leading to production of modular tools that people can customize to specific needs is sprouting solutions for real – world problems in academic, corporate and non profit sectors. For example, DIY drones brought technology that was once only available for the military or advanced academia to a landscape that allowed civilians to have access to such flying robot technology. After about ten years of community R&D through hobbyists embracing such tools, we are seeing more and more the commercialization of drones for aerial photography, home surveillance, and even amazing solutions for humanitarian or environmental purposes (ie Matternet, a network of unmanned flying vehicles to transport goods across rough terrain, and Open Relief, an open source platform flying drones for disaster relief and aerial mapping).
I believe that the forces driving the open source hardware landscape originated from growing accessibility of tools, which has been caused by faster communication (via the web) and cheaper faster shipping of physical goods, which has in turn led to a willingness of companies to do faster cheaper run supplies.
The internet has played a huge role in an growth of open source hardware technologies & communities. The internet has allowed for quick & easy sourcing and distribution of tools like the laser cutter, 3d printers, prototyping boards. Online Wikis and Forums have been hugely influential to allow for conversation amongst people in remote locations. These have allowed easy distribution of how-to manuals as well as a place to get questions answered fast.
Internet trends have increased the ability for attribution and branding: as limitations have been broken in a post modern world, tools and information have been distributed more quickly than ever before. This allows for the personalization and customization of items as people can get access to parts and accessories. This has also led to Crowdsourcing of labor: DIY Drones as an archetypical example of the community on the web feeding into the r&d of the company itself.
A lot of my own inspiration for engaging with open source hardware and community-driven innovation comes from seeing first hand how sharing tools and technology have impacted my own work and life. Personally, I got involved with creative technology from a background not from that of electrical engineering or computer science but instead, from that of biology (I am a former cancer researcher) and music (I nearly pursued classical piano as a profession). I made use of available toolkits and code libraries, and collaborated with people online and in person, using open source hardware tools and prototyping equipment for my own work towards building robotic platforms for environmental sensing (Protei.org & Sneel.co)." (http://www.open-electronics.org/interview-to-gabriella-levine-oshwa-president/)