From Medieval Guilds to Open Source Software: Difference between revisions

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'''* Article: Robert P. Merges, [[From Medieval Guilds to Open Source Software]]: Informal Norms, Appropriability Institutions, and Innovation., p. 8,'''  
'''* Article: Robert P. Merges, [[From Medieval Guilds to Open Source Software]]: Informal Norms, Appropriability Institutions, and Innovation., p. 8,'''  


URL = http://papers.ssrn.com/sol3/papers.cfm?abstract_id5661543 (URL not correct)
URL = http://papers.ssrn.com/sol3/papers.cfm?abstract_id=661543
 
 
=Abstract=
 
"This essay draws on recent scholarship concerning the nature and function of medieval guilds. I argue that certain features of these guilds appear in modern institutions that further collective invention ("appropriability institutions"): patent pools, industry-wide standard-setting organizations, informal knowledge exchange among academic scientists, and (in a more limited way) open source software development.
 
 
In particular, guilds and modern institutions share three features:
 
(1) an "appropriability structure" that makes it profitable for individual entities to develop new technologies and sometimes share them;
 
(2) reliance on group norms, as opposed to formal legal enactments, as an enforcement mechanism; and
 
(3) a balance of competition and cooperation which determines what information is to be shared with the group, and what (if any) individual-proprietary information is not.
 
The current trend toward greater dispersal and atomization of economic activity may increase the importance of such inter-firm appropriability institutions."





Latest revision as of 14:34, 13 June 2016

* Article: Robert P. Merges, From Medieval Guilds to Open Source Software: Informal Norms, Appropriability Institutions, and Innovation., p. 8,

URL = http://papers.ssrn.com/sol3/papers.cfm?abstract_id=661543


Abstract

"This essay draws on recent scholarship concerning the nature and function of medieval guilds. I argue that certain features of these guilds appear in modern institutions that further collective invention ("appropriability institutions"): patent pools, industry-wide standard-setting organizations, informal knowledge exchange among academic scientists, and (in a more limited way) open source software development.


In particular, guilds and modern institutions share three features:

(1) an "appropriability structure" that makes it profitable for individual entities to develop new technologies and sometimes share them;

(2) reliance on group norms, as opposed to formal legal enactments, as an enforcement mechanism; and

(3) a balance of competition and cooperation which determines what information is to be shared with the group, and what (if any) individual-proprietary information is not.

The current trend toward greater dispersal and atomization of economic activity may increase the importance of such inter-firm appropriability institutions."