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| | See: [[Peer-to-Peer Urbanism]] |
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| =Description=
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| Gonzalo Jose Lopez:
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| "In computer science, the term “peer-to-peer” refers to a network formed by a series of nodes that behave as equal to each other, acting both as clients and servers for the other network nodes, allowing direct exchange of information.
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| This is a theoretical movement, emerged from informal settlements and self-constructed architecture, considering these processes as beneficial for the evolution of the urban environment and returning to the user the participation and the decision making power that was lost.
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| It tries to accommodate the different practices that are currently appearing in the urban discipline, some of which I have spoken here before, as the tactical urbanism, the spontaneous city or crowdfunding, among others.
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| All of them based on a horizontal urbanism, bottom-up projects, with the common feature of requiring the commitment and participation of citizens involved in the process."
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| (http://opensourceurbanism.wordpress.com/2012/08/08/peer-to-peer-urbanism/)
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| =Characteristics=
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| Gonzalo Jose Lopez:
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| "In Urbanism, the application of this term has led to a movement that draws on the principles of open source and is defined in 5 points:
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| 1. The human being has the right to choose the built environment in which to live.
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| 2. All citizens should have access to information regarding their environment in order to engage in processes of decision making.
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| 3. Users should participate in all levels of co-design and construction of their city.
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| 4. P2P Urbanism practitioners are committed to spreading knowledge about open source technologies and theories.
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| 5. The owners of the built environment should be able to implement the development of knowledge, skills and practices on it."
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| (http://opensourceurbanism.wordpress.com/2012/08/08/peer-to-peer-urbanism/)
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