Urban Commons of Culture

From P2P Foundation
Jump to navigation Jump to search

= " a platform for the study of self-organisation, collective action and common-pool resources in culture and the creative industries – past and present, and in urban contexts across the world". [1]

URL = https://www.culturecommons.org/


"Our goal is to bring together researchers and practitioners to exchange ideas on how these notions can help us understand how culture and creativity develop and thrive in cities. And yes, we’ll admit it, our interest also springs from the belief that thriving urban cultures are open, inclusive and collaborative.

This online platform allows us to discuss and present our academic research in a less academic way and to reach out to other parties who are interested in these topics." (https://www.culturecommons.org/about/?)


Why cities and commons and culture?

We study the development of arts, culture and creative industries.

Our first entry point is the city. Traditionally, culture and the creative industries have tended to gravitate towards (certain) cities. Research has suggested that in general these activities benefit from being in urban environments and vice versa, but to what extent and how exactly is still up for debate and dependent on historical and local contexts.

Out second entry point is the commons. The commons are currently a hot topic and increasingly presented as an alternative to market and state organization (think of energy provision or social security (broodfondsen), but also Wikipedia and Linux). Not surprisingly then, academic and popular platforms and events on urban commons (from community gardens to housing development). The term is also become more prominent in discussions in the fields of arts, culture, and creative industries, but has been empirically understudied and underconceptualized. This is what prompted us to join forces and take on this topic.

We start with some overarching questions. What does self-organisation, commoning, and collective action in arts, culture and the creative industries look like? What governance structures support or hinder them? How do they changed over time and in place? And ultimately, how do they shape the success and resilience of urban culture and the creative industries?

* Our take on the commons:

We don’t exclusively study commons, but rather try to find out how the notion of the commons can helpt us to understand various kinds of social organisation in cultural and creative industries. Others have written extensively on definitions (see for instance the ‘new to the commons’ posts by David Bollier), but here are some key elements.

Commons refer to a resources that are shared by a group of people. Often, the commons comprise those resources and assets without clear property rights. In this sense it is close to ‘common-pool resources‘.

Commons are about social relations. As pointed out by Nobel Prize winner Elinor Ostrom, sets of rules are needed in order to exploit resources collectively. These are not universal or static, and they are defined and negotiated within social relationships. This also means there is not a single recipe for a commons, but that there are what Ostrom called ‘design principles’.

Commons may also be understood as an activity, historian Peter Linebaugh has argued. It’s more than an idea or a material resource, it’s about engaging with resources through labour, and about ‘making common’.

Commons have become a umbrella concept for many different kinds of activities and organisations. And that’s way historian Tine De Moor prefers to talk about institutions for collective action instead, and these may include commons.

Commons are also seen as a social movement countervailing market and government action, or even as a (sometimes activist) mindset with concern for social inclusion, equal access to resources, and the environment.

* Where to start?

As complex as it all is, for now we start with the first element. We’re busy working on ways in which we can identify common-pool resources in cultural and creative industries.

Empirical studies have identified a variety of common pool resources in cities: specialized skilled labour and related knowledge, dedicated institutions and third spaces, venues and festivals where people can meet and exchange ideas, but also more generic and abstract resources such as trust and quality of place. While cities cannot function properly without these common pool resources, they tend to be undersupplied through market allocation. How, then, are these resources created and maintained in urban contexts? Which forms of orgainsation can be identified and what makes them effective?

To address these questions, we focus on how these common pool resources function in relation to one of the mainstays of contemporary urban economies, namely the cultural and creative industries: those economic activities in which the symbolic or aesthetic qualities of the goods and services is the main selling point. By looking at a wide array of concrete examples of how all kinds of cultural activities are boosted, buttressed, and enabled by common pool resources we will be able to present a rich, empirically informed panorama of forms of self-organisation, commoning, and collective action." (https://www.culturecommons.org/about/?)