P2P Encyclopedia Book Project: Difference between revisions

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'''Chapter 1: Paradigm One: Everything shall be Open and Free'''
'''Chapter 1: Paradigm One: Everything shall be Open and Free'''
''What is "Open", and why? [[Open Source]], [[Open Knowledge]], [[Open Design]], [[Open Futures]], [[Open Data]], [[Open Money]], [[Open Access]], [[Open Archives]], [[Open Biology]], [[Open Business]], [[Open Organization]], [[Open Courseware]], [[Open Content]], [[Open Education]], [[Open Educational Resources]], [[Open Hardware]], [[Open Politics]],[[Open Source Disaster Recovery]], [[Open Standards]], [[Open Textbooks]]
''What is "Open", and why? [[Open Source]], [[Open Knowledge]], [[Open Design]], [[Open Futures]], [[Open Data]], [[Open Money]], [[Open Access]], [[Open Archives]], [[Open Biology]], [[Open Business]], [[Open Organization]], [[Open Courseware]], [[Open Content]], [[Open Education]], [[Open Educational Resources]], [[Open Hardware]], [[Open Politics]],[[Open Source Disaster Recovery]], [[Open Standards]], [[Open Textbooks]] This chapter could possibly offer some or all of the examples above. It should also discuss how making resources open and free for re-use allows for:
 
*More diverse perspectives in innovation (see: Mass Collaboration, Democratizing Innovation)
 
*Open processes up to all people involved in a system. When Open and/or free for re-use, managers, employees, and customers now can cooperate and collaborate and have a voice in the direction of decision making about change and innovation. Businesses have a direct line voice to fromn their customers and employees.
 
This chapter should also explain the the appropriate places that Open and free for re-use can thrive as a core part of a capitalistic business model, and examples such as IBM, Apple Mac OSX, Sun, etc cna be given.
 
Perhaps also a brief history of how "Open" emerged as a paradigm from people trying to create free software (reference [http://www.hup.harvard.edu/catalog/WEBSUC.html Weber's The Success of Open Source]), and how it is starting to come to be extended to many areas of human creation, both by existing institutions and by groups of individuals that come together to solve a problem. 





Revision as of 14:04, 7 July 2006

Book publishing project of Michel Bauwens and Samuel Rose, with James Burke for illustrations and multimedia interventions.


Title and Justification

Title

MB: The Peer to Peer Encyclopedia

MB: The Peer to Peer Revolution


SubTitle

MB: A toolbook for a new life and a new society???

SR: An (Emerging?) New Way To Solve Human Problems

Table of Contents

Project One: The Book

Foreword by famous person


Introduction by Michel Bauwens and/or Samuel Rose


Part One: The Foundations: The Three Meta-Paradigms

Covers the principles involved


Chapter 1: Paradigm One: Everything shall be Open and Free What is "Open", and why? Open Source, Open Knowledge, Open Design, Open Futures, Open Data, Open Money, Open Access, Open Archives, Open Biology, Open Business, Open Organization, Open Courseware, Open Content, Open Education, Open Educational Resources, Open Hardware, Open Politics,Open Source Disaster Recovery, Open Standards, Open Textbooks This chapter could possibly offer some or all of the examples above. It should also discuss how making resources open and free for re-use allows for:

  • More diverse perspectives in innovation (see: Mass Collaboration, Democratizing Innovation)
  • Open processes up to all people involved in a system. When Open and/or free for re-use, managers, employees, and customers now can cooperate and collaborate and have a voice in the direction of decision making about change and innovation. Businesses have a direct line voice to fromn their customers and employees.

This chapter should also explain the the appropriate places that Open and free for re-use can thrive as a core part of a capitalistic business model, and examples such as IBM, Apple Mac OSX, Sun, etc cna be given.

Perhaps also a brief history of how "Open" emerged as a paradigm from people trying to create free software (reference Weber's The Success of Open Source), and how it is starting to come to be extended to many areas of human creation, both by existing institutions and by groups of individuals that come together to solve a problem.


Chapter 2: Paradigm Two: Participation shall be extended to all; and all shall collaborate


Chapter 3: Paradigm Three: Our common production shall remain common

Covers the Commons, the Public Domain


Chapter 4: Distributed Networks

Part Two: The P2P Processes

Chapter 5: Peer Production or the Sharing Economy

Covers free software/open source, the Wikipedia experiment, etc..; open hardware, open design


Chapter 6: Peer Governance or Absolute Democracy

Covers leadership/management of peer production projects specifically

Covers new forms of participative democracy generally


Chapter 7: Peer Property

Covers licenses such as the GPL/CC Licenses and property forms such as trusts, cooperatives, open capital


Part Three: The Applications

Chapter 8: Business and Economics


Chapter 9: Politics and Society


Chapter 10: Philosophy and Spirituality


Chapter 11: Art, music and creativity


Project Two: The DVD

The P2P Manuscript


The Document Vault


The Audio Vault


The Video Vault


How to go about it