OpenWallet: Difference between revisions

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(Fixing outdated information about OpenWallet)
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OpenWallet.org is a payment platform that allows vendors of products or services to submit interactive payment apps to a network of automatic vending machines. The apps are written in HTML, CSS, and Javascript using Angular.JS or Meteor.JS.
OpenWallet.org is a payment platform that allows vendors of products or services to submit interactive payment apps to a network of automatic vending machines. The apps are written in HTML, CSS, and Javascript using Angular.JS or Meteor.JS.


-Technologies used-
 
==Technologies used==


* HTML5
* HTML5
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* OpenCV, Zbar
* OpenCV, Zbar


-What's "Open"-


The "Open" aspect of OpenWallet: Any exchange of any virtual currency, or any other legitimate business, can build and host an application on the vending network, facilitating collection of cash, and distribution of prepaid products or virtual value / currencies.
==What's "Open" in OpenWallet==
 
The first aspect: Total reliance on Open Source technologies, which we feel should be used in any serious product. We feel the age of proprietary infrastructure are numbered.
 
The second aspect: Any vendor of products or services, or exchange of any virtual currency, or popular wallet, or any other legitimate business can build and host an application on the vending network, facilitating collection of cash, and distribution of prepaid products or virtual value / currencies.




[[Category:Money]]
[[Category:Money]]

Revision as of 02:10, 9 August 2013


URL = http://www.openwallet.org/

Description

OpenWallet.org is a payment platform that allows vendors of products or services to submit interactive payment apps to a network of automatic vending machines. The apps are written in HTML, CSS, and Javascript using Angular.JS or Meteor.JS.


Technologies used

  • HTML5
  • Node.JS
  • Angular.JS
  • Debian Linux
  • MongoDB
  • ZMQ
  • OpenTransactions
  • OpenCV, Zbar


What's "Open" in OpenWallet

The first aspect: Total reliance on Open Source technologies, which we feel should be used in any serious product. We feel the age of proprietary infrastructure are numbered.

The second aspect: Any vendor of products or services, or exchange of any virtual currency, or popular wallet, or any other legitimate business can build and host an application on the vending network, facilitating collection of cash, and distribution of prepaid products or virtual value / currencies.