Category:Guilds: Difference between revisions

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New section created in October 2025.
=General=
* [[Craft Guilds]]
* [[Guild and State]]
* [[Guild Socialism]]
* [[Guild System]]
* [[Guilds]]
=The 'Old' Guilds=
* [[Emergence of Commons and Guilds as Silent Revolution]]
* [[Feudal Origins of Capitalism]]
* [[Guilds, Innovation, and the European Economy]]
* [[Guilds, Labor and the Making of Capitalism]]
* [[Guilds, Labour and the Urban Body Politic of Medieval Europe]]
* [[Guilds, the Gold Standard, and Modern International Cooperation as Vital Institutions]]
* [[Ideology and the Evolution of Vital Institutions]]
* [[Kropotkin on the Economy of a Medieval Town]]
* [[Medieval Commonism and the Ideologies of Ethical Markets]]
* [[Medieval Commons]]
* [[Merchant Fraternities in the Middle Ages]]
* [[Merchant Guilds]]
* [[Wage Labor and Guilds in Medieval Europe]]
=The Transition=
* [[Alex Lindsay on Digital Craftsmen for Development]]
* [[Can Peer Production Make Washing Machines?]]
* [[Cultural Patterns in Gaming Guilds]]
* [[From Medieval Guilds to Open Source Software]]
* [[Rebirth of Guilds]]
* [[Restoration of the Guild System]]
* [[Return of the Guilds]]
=The 'New' Guilds=


New section created in October 2025.
* [[DAO Guilds]]
* [[Digital Craft]]
* [[Free Technology Guild]]
* [[Gaming Guilds]]
* [[Guilds of the Engineer-Saints]]
* [[Neo-Guilds for the Crypto and Web3 Economy]]
* [[Occupy Wall Street Guilds]]
* [[P2P Guilds]]
* [[PixelCorps]]
* [[Union-Affiliated Guilds]]
* [[Virtual Guilds]]
* [[Virtual Guilds and the Future of Craft]]
* [[What Cooperativist DAO's Could Learn from the Experience of Gaming Guilds]]
* [[Wind Guilds]]
 
 
 
=Geographic Spread of the Guild System=
 
* [[Ahilik Cooperative Tradition in Anatolia]]
* [[Genossenschaft Tradition in Medieval Germany]]
 
 
=Movements=
 
* [[Guild Socialism]]

Latest revision as of 22:20, 30 October 2025

New section created in October 2025.


General

The 'Old' Guilds


The Transition

The 'New' Guilds


Geographic Spread of the Guild System


Movements