Breathing Games: Difference between revisions

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[https://www.breathinggames.net Breathing Games] is a global open access commons promoting respiratory and mental health, and health commons. Since 2014, the commons hosted over 20 co-creation events (game jams) and developed research projects in Canada, Switzerland, France, Italy and South Korea.
[https://www.breathinggames.net Breathing Games] is a global open access commons promoting respiratory and mental health, and health commons. Since 2014, the commons hosted over 20 co-creation events (game jams) and developed research projects in Canada, Switzerland, France, Italy and South Korea. Activities are financed by public research funds (Canada, France, Italy, South Korea) and private foundations (Switzerland).


Breathing Games main legal sponsor is the [http://www.breathinggames.net/association Breathing Games Association], registered in Geneva. Activities are financed by public research funds (Canada, France, Italy, South Korea) and private foundations (Switzerland).
Breathing Games main legal sponsor is the [http://www.breathinggames.net/association Breathing Games Association], registered in Geneva. The commons is a member of the [https://gard-breathefreely.org WHO Global alliance against chronic respiratory diseases], and the [https://opensource.org Open Source Initiative].


* [https://doi.org/10.5281/zenodo.1344080 Global report 2014 ⋅ 2021]
* [https://doi.org/10.5281/zenodo.1344080 Global report 2014 ⋅ 2021]
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==Respiratory health promotion==
==Respiratory health promotion==


The community develops open-source games for respiratory health, as well as open-source hardware to transform the breath pressure and flow into digital signal, using a [https://www.jstor.org/stable/24327426 creation-as-research] methodology. The major outcomes are summarized in following presentation:
The community develops open-source games for respiratory health, as well as open-source hardware to transform the breath pressure and flow into digital signal, using a [https://www.jstor.org/stable/24327426 creation-as-research] methodology. First devices were produced by [[Sensorica]]. The major outcomes are summarized in following presentation:
   
   
* [https://doi.org/10.5281/zenodo.5515638 Open-source games for health, multiplayer and gamepads. Co-creating fun care with children with asthma, young adults with cystic fibrosis, elders with COPD]
* [https://doi.org/10.5281/zenodo.5515638 Open-source games for health, multiplayer and gamepads. Co-creating fun care with children with asthma, young adults with cystic fibrosis, elders with COPD]

Revision as of 17:15, 12 November 2021

Breathing Games is a global open access commons promoting respiratory and mental health, and health commons. Since 2014, the commons hosted over 20 co-creation events (game jams) and developed research projects in Canada, Switzerland, France, Italy and South Korea. Activities are financed by public research funds (Canada, France, Italy, South Korea) and private foundations (Switzerland).

Breathing Games main legal sponsor is the Breathing Games Association, registered in Geneva. The commons is a member of the WHO Global alliance against chronic respiratory diseases, and the Open Source Initiative.

Respiratory health promotion

The community develops open-source games for respiratory health, as well as open-source hardware to transform the breath pressure and flow into digital signal, using a creation-as-research methodology. First devices were produced by Sensorica. The major outcomes are summarized in following presentation:

In 2021, Breathing Games presented further examples of commons for respiratory care.

Advocacy for health as commons

Since 2020, Breathing Games hosts advocacy activities to promote health as commons.