DiDIY Project

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"The DiDIY Project proposal addresses the call ICT 31-2014 Human-centric Digital Age of the Leadership in enabling and industrial technologies, Information and Communication Technologies Horizon 2020 work programme. This page synthesizes the definition of DiDIY from which the Project starts and its objectives, as well as the Project Partners and roadmap.

Digital Do-It-Yourself (DiDIY) is a new socio-technological phenomenon which stems from the widespread availability of digital devices that support the convergence of physical (“atoms”) and informational (“bits”) components (ABC), as well as the growing accessibility of related knowledge and data through open online communities. This can lead to the emergence of new scenarios in the roles and relations among individuals, organizations, and society, in which the distinction between users and producers of physical artefacts is blurred, and new opportunities and threats emerge accordingly.

DiDIY-related technologies and social practices enable the low cost prototyping and manufacturing of physical artefacts from digital specifications. These tools and practices are emerging as effective amplifiers for the creativity and the skills of individuals, who can affordably develop “digitally self-made” objects, including such diverse options as extreme customization (“unique-by-design” objects) and context-aware, networked interactivity (“smart” objects that can sense and respond to their environments)." (http://www.didiy.eu/project/about-digital-diy)


Objectives of the DiDIY project

"The Project intends to develop a human-centric and multi-perspective approach to the scientific study of the transformations generated by the increasing social adoption of atoms-bits convergence (ABC) devices in order to:

  • establish a conceptual framework that will enable the analysis, exploration and understanding of the impact of DIY in a human-centric digital age, and
  • produce well-founded transferable information, models and guidelines to support both education and policy making on DiDIY as it is forming, intended as an ongoing phenomenon that, while surely enabled by technology, should be driven and shaped by social and cultural strategies, not technology.

As a multidimensional phenomenon, DiDIY will be studied in the Project according to multiple perspectives, including

  • how it is reshaping organization, work, education and research
  • how it is impacting on creative society and legal systems,
  • how creative design and ethics are changing due to DiDIY itself."


Roadmap, workflow and Partners:

"The DiDIY project started on January 1st, 2015, and has a duration of 30 months. All the activities of the Project are structured in several Work Packages, are carried out by an international Consortium of seven Partners, through a multidisciplinary team." (http://www.didiy.eu/project/about-digital-diy)