Business Models for Fab Labs
* Report: Business Models for Fab Labs. Massimo Menichelli.
"Platoniq commissioned me a report about business models for Open Hardware, DIY Craft and Fab Labs, for their crowdfunding project Goteo. It is now available here in English, under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License; it will be soon available in Spanish from Platoniq’s YouCoop website. Just note that the two versions may slightly differ (it happens when you work on two different versions of the same document); the idea is to transform it in a collaborative book in the future, here on openp2pdesign.org. After the part about Open Hardware, here’s now the second part, about business models for Fab Labs." (http://www.openp2pdesign.org/2011/fabbing/business-models-for-fab-labs/)
From the conclusion:
"The main importance of Fab Labs (and hackerspaces and so on) is that they are enablers of Open and Collaborative projects. A whole community benefits from them, not only single makers: therefore places like these should be always at the core of business models for open and collaborative communities. Education, consulting and other services are the most common business models for makers, and they need them as well for producing and making their project at the same time. A community of makers that self-organizes could start microcredit initiatives (within and from outside the community) that specifically target, enable and incubate new projects with technologies, knowledge and marketplace access trying to enable a whole ecosystem instead of few projects without connections." (http://www.openp2pdesign.org/2011/fabbing/business-models-for-fab-labs/)