Difference between revisions of "List of ContactCon Related Projects"

From P2P Foundation
Jump to navigation Jump to search
(add Where's the Party)
 
(26 intermediate revisions by 16 users not shown)
Line 1: Line 1:
 
See: [[ContactCon]] for general information about the conference
 
See: [[ContactCon]] for general information about the conference
 +
==Projects Looking for Funding==
 +
[[File:Kako.png|100px|left|logo]]
 +
* [http://kakigarden.com '''Kakigarden''']
 +
** '''Project Description:''' Kakigarden is the first p2p, efficient, resilient, economic system for a post-scarcity age.
 +
** '''Team''':
 +
*** '''- Cofounders''': Sebastiano Scrofina [http://www.twitter.com/riggasconi @riggasconi], Leonardo Dario Perna [http://www.twitter.com/leonardoperna @leonardoperna]
 +
*** '''- Developers & advisors''': confidential, please contact us.
 +
 +
'''Homepage''': [http://kakigarden.com Kakigarden.com]
 +
<br />
 +
'''Twitter''': [http://www.twitter.com/kakigarden @kakigarden]
 +
<br />
 +
'''Angel List''' : [http://angel.co/kakigarden http://angel.co/kakigarden]
 +
 +
<br />
 +
 +
 +
 +
[[File:Logo-header.png|100px|left|logo]] [http://kune.ourproject.org '''Kune''']
 +
<br />
 +
* '''Project Description:''' Kune is a free/libre web platform focused on: the collaborative edition in real time of free contents, thinking on the collaborative work of collectives and organizations; its publishing on the web; and the communication in social network among social movements, academic groups and social initiatives. Besides, it stresses the CC licenses of contents and usability for humans. Many buzzwords, but we try to take it seriously :)  Kune integrates Apache Wave and it's decentralized: users in different servers can interoperate and work together transparently. Within Kune, users can communicate as in any social network, but also belong to several collectives where they can work collaboratively in the construction of free materials, which are publishable directly on the web. Kune aims to facilitate the work of decentralized social movements without depending on for-profit centralized structures (Google Docs, Yahoo Groups, Facebook) not only by offering a free/libre alternative but offering a "new model that makes the previous model obsolete". Kune is a project of the [http://comunes.org Comunes nonprofit].
 +
* '''Team''': [http://kune.ourproject.org/credits/ Kune developers] together with the [http://comunes.org Comunes nonprofit].
 +
* '''Homepage''': [http://kune.ourproject.org Kune]
 +
* '''Twitter''': [http://www.twitter.com/kuneproject @kuneproject]
 +
<br />
 +
 +
* Project Name [http://www.indiegogo.com/CommonsCampaign '''Campaign for Commons Literacy''']
 +
* Project Description: We campaign for raising awareness and momentum for a mode of social production alternative to State and Market, the Commons, defined as “The commons is the social and political space where things get done and where people have a sense of belonging and have an element of control over their lives, providing sustenance, security and independence. It gives voice to civil society and helps us to learn new social practices, imagine a political, economic and social system beyond capitalism or communism. It is beyond party politics or other sectarian beliefs and practices.” (Wikipedia)
 +
* Team: See our Project Team and Advisory Board [http://www.schoolofcommoning.com/content/campaign#7 '''here'''].
 +
* Use of Proceeds: development and delivery or workshops and an interactive Campaign Commons, the formation of a community supported by a multi-site web space
 +
* Capital Requirements: $18,177
 +
 +
 +
<br>
 +
[[File:lorenz.jpg|100px|left|logo]]
 +
 +
<br>
 +
<br>
 +
 +
 +
*Project Name: [http://thesuperfluid.com/projects/7309647265 Butterfly Effect 9]
 +
*Author: hassen saker [http://www.twitter.com/hhassen @hhassen]
 +
*Description: Butterfly Effect 9 is a pervasive multiplayer survival game. Heavy with anti-monopoly/mega-corp underpinnings B.E.9 incorporates progressive, grassroots, hacker/maker heroics mixed with sci-fi, mytho-crypto ecoliteracy, chaos theory, & disruptive, darker yet comical elements. The hybrid genre allows players to utilize various skills in strategy, cooperation, intuition, puzzle-solving and knowledge of things ranging from nature and homesteading to crafting and making/hacking.Its reward system and p2p uses, the multi-platform will greatly incentivize players to take sustainable actions in the real world by integrating it with mobile devices and AR (augmented reality) technologies, artisanal technologies, as well as low [hi]tech tools. Innovation, dedication to literary quality, aesthetics and humor make this a very unique project.
 +
*Status: I am currently working on this without a team so I'm looking for a few brilliant developers/designers, advisors and funding. If you're serious about getting involved, I'll share details. Contact me hassen[at]hhassen[dot]com
 +
 +
<br />
 +
<br>
 +
 +
*Project Name: [http://www.box.net/shared/kcygnea275j4pejpm3mq Digital City project]
 +
*Author: [http://marc.blogs.it Marc Canter] and [http://DigitalCityMechanics.com Digital City Mechanics]
 +
*Description: The Digital City Project combines online software, community programs and multimedia projects into an environment where jobs can be created. This “digital economy ecosystem” is based upon providing free training, multimedia community content channels, entrepreneurial activities and technical support to local neighborhoods via “digital bureaus”. Community workshops, live events and online multimedia projects will be produced at these bureaus utilizing free software tools which together create a “community engagement platform”.
 +
* Status:  After two years of research, putting on internships, supporting local community groups and networking - the '''Digital City project''' is now being customized for the Tampa Bay area.
 +
 +
The Digital City Project utilizes a community engagement platform which provides citizens a customizable dashboard from which they can learn, collaborate and work. Built-in real-time video support enables any dashboard user to connect to a live operator—at any time. The train-ing courseware, live events production notes and multimedia project management are all tightly coupled to the community engagement dashboard. Collaboration, media management and small biz support are all built into the platform.
  
 
==Business, Exchange and Social Commerce==
 
==Business, Exchange and Social Commerce==
 +
 +
* [http://bitcoin.org Bitcoin] - p2p virtual currency, offering censorship resistance and anonymity; and based on strong encryption
  
 
* [http://ourgoods.org/ OurGoods] - barter network for the creative community
 
* [http://ourgoods.org/ OurGoods] - barter network for the creative community
Line 11: Line 67:
 
* [http://www.communityforge.net/ Community Forge] - free, open source software for setting up an alternative economy
 
* [http://www.communityforge.net/ Community Forge] - free, open source software for setting up an alternative economy
  
==Sustainability==
+
* [http://www.cminds.net Collaborating Minds] enables a diverse group of thinkers and doers from multiple fields to work effectively and enjoyably together. This platform will enable groups of people to tackle social and organizational problems that have resisted previous solution attempts. We will be more effective because we focus on explicitly fostering trust within the network, on better problem definition and structuring, and on avoiding premature leaps to conclusions. To test the platform, we are recruiting an initial community of collaborating problem solvers.  Think of it as the intersection of high-performance teams, process management, and social networks.
 +
 
 +
* How can an open project fairly share revenue and decision-making power between all of its contributors? [http://www.pietrust.com PieTrust] is an open company making a collusion-resistant reputation system. Our system allows a group to collaboratively decide how to distribute a limited quantity (such as money or voting strength) among its members. We are an open company; we invite anyone on the internet to contribute, and we will share the proceeds of our business using our own system.
 +
 
 +
==Sustainability & Resilience==
  
 
*'''[[Climate Change Project Matching Platform]]'''
 
*'''[[Climate Change Project Matching Platform]]'''
Line 17: Line 77:
 
*[http://flofarm.tiddlyspot.com/#%5B%5BWelcome%20to%20FLO%20Farm%5D%5D FLO Farm] - a 200 acre space in Greentown, PA that serves as a free/libre/open source (FLO) technology development laboratory and proving ground, a health and wellness center, a recreational landscape, an agroforestry and permaculture farm and a setting for experimentation in participatory governance practices
 
*[http://flofarm.tiddlyspot.com/#%5B%5BWelcome%20to%20FLO%20Farm%5D%5D FLO Farm] - a 200 acre space in Greentown, PA that serves as a free/libre/open source (FLO) technology development laboratory and proving ground, a health and wellness center, a recreational landscape, an agroforestry and permaculture farm and a setting for experimentation in participatory governance practices
  
 +
*'''[[Resilient Communities]]'''
 +
 +
*[http://MiiU.org/wiki/Charity Seeding Resilient Communities] - a "challenge offer" initiative for donors and online allies to help areas that want to create more transparent and resilient environments. The value of challenge offers can hinge on local actions to: 1) vest self-help groups as beneficiaries of land trusts, after the model of "land grant" universities, and 2) pilot new transparency-centered reforms to awaken land values on these sites, to the benefit of groups working for resiliency that now lack sustainable sources of funding.
  
 
==Governance==
 
==Governance==
 +
 +
*  [http://www.indiegogo.com/CommonsCampaign '''Campaign for Commons Literacy'''] - campaign for raising awareness and momentum for a mode of social production alternative to State and Market, the Commons, defined as “The commons is the social and political space where things get done and where people have a sense of belonging and have an element of control over their lives, providing sustenance, security and independence. It gives voice to civil society and helps us to learn new social practices, imagine a political, economic and social system beyond capitalism or communism. It is beyond party politics or other sectarian beliefs and practices.” (Wikipedia)
  
 
* [http://personaldemocracy.com/ Personal Democracy Forum] - conversation hub between political practitioners and technologists, as well as anyone invigorated by the potential of all this to open up the process and engage more people in all the things that we can and must do together as citizens.
 
* [http://personaldemocracy.com/ Personal Democracy Forum] - conversation hub between political practitioners and technologists, as well as anyone invigorated by the potential of all this to open up the process and engage more people in all the things that we can and must do together as citizens.
Line 25: Line 90:
  
 
*The Dynamic Democracy Initiative - delegating decision-making power to people you trust within specific areas of expertise. Website coming soon.
 
*The Dynamic Democracy Initiative - delegating decision-making power to people you trust within specific areas of expertise. Website coming soon.
 +
 +
* [http://villagevotes.com/ village votes] a wiki legislation website that combines elements of social media and gamification
 +
 +
* [http://partyx.com Party X] group decision-making applications, with the goal of nurturing consensus around an information sharing and storage protocol and online decision-making tool kit
  
 
==Technology and Infrastructure==
 
==Technology and Infrastructure==
Line 43: Line 112:
  
 
* [http://mirrorparty.org Where's the Party] - distributed censorship resistant mirror network built on already-installed software. WTP uses Javascript in the browser to reconstruct the namespace that is a website from content hosted on multiple servers. Mirrorparty.org is a companion site for social mirroring, matching threatened content with volunteer hosts.
 
* [http://mirrorparty.org Where's the Party] - distributed censorship resistant mirror network built on already-installed software. WTP uses Javascript in the browser to reconstruct the namespace that is a website from content hosted on multiple servers. Mirrorparty.org is a companion site for social mirroring, matching threatened content with volunteer hosts.
 +
 +
* [http://wiki.hacdc.org/index.php/Byzantium Project Byzantium] - A rapidly deployable, improvisable wireless mesh network that aims to help solve the Egypt Problem (widespread Internet censorship and/or telecommunications shutdown) and the Katrina Problem (natural disaster knocks out much of the infrastructure).
 +
 +
* [http://www.sitelier.com Sitelier] is a free OS for the social web. It manages a secure private website where users can safely store all their online content and personal information, and install web apps to work with it – on their terms. It lets people connect with friends, family and colleagues, and use apps to communicate and share whatever they want with whomever they want – privately. Sitelier turns the web around, making it user-centric rather than service-centric, and promises unprecedented convenience, security, power, and freedom to its users.
 +
 +
* [http://kune.ourproject.org/ Kune] is a decentralized free/libre web platform focused on: the collaborative edition in real time of free contents, thinking on the collaborative work of collectives and organizations; its publishing on the web; and the communication in social network among social movements, academic groups and social initiatives. Besides, it stresses the CC licenses of contents and usability for humans. Kune aims to overcome the for-profit centralized web-services by "building a new model that makes the previous model obsolete". Many buzzwords, but we try to take it seriously :) Kune is a project of the [http://comunes.org Comunes nonprofit].
 +
 +
==Media==
 +
 +
* [http://visionon.tv visionOntv]aims for the widest possible distribution of video for social change.
 +
<br />
 +
* [[Image:ProtoLogo.png|left|logo]] [http://www.protoplanet.net '''Protoplanet''']
 +
A 'world' of social contexts and conceptual tools children and young adults can employ to design and evolve self-organized projects.  Published by founder-designer Scott Grimmwise.  Currently in pre-publication preview, launching early 2012.
 +
 +
'''Homepage''': [http://www.protoplanet.net Protoplanet.net]
 +
<br />
 +
'''Twitter''': [http://www.twitter.com/protobeta @protobeta]
 +
<br />
 +
 +
==Economic development efforts (Job Creation)==
 +
* The [http://www.box.net/shared/kcygnea275j4pejpm3mq Digital City project] is a system designed to create *digital economy ecosystems* by "[http://digitalcitymechanics.com Digital City Mechanics] a new kind of system integrator.  The system provides an integrated environment ('''Open Social Platform''') that has built-in real-time video help operated by volunteers and training program graduates.  A new kind of educational methodology is deployed to get trainees feeling comfortable utilizing a wide range of on-line tools and services.  Large scale multimedia projects are developed which puts workers to work - putting their newly acquired job skills - to work.

Latest revision as of 04:11, 20 October 2011

See: ContactCon for general information about the conference

Projects Looking for Funding

logo
  • Kakigarden
    • Project Description: Kakigarden is the first p2p, efficient, resilient, economic system for a post-scarcity age.
    • Team:
      • - Cofounders: Sebastiano Scrofina @riggasconi, Leonardo Dario Perna @leonardoperna
      • - Developers & advisors: confidential, please contact us.

Homepage: Kakigarden.com
Twitter: @kakigarden
Angel List : http://angel.co/kakigarden



logo

Kune


  • Project Description: Kune is a free/libre web platform focused on: the collaborative edition in real time of free contents, thinking on the collaborative work of collectives and organizations; its publishing on the web; and the communication in social network among social movements, academic groups and social initiatives. Besides, it stresses the CC licenses of contents and usability for humans. Many buzzwords, but we try to take it seriously :) Kune integrates Apache Wave and it's decentralized: users in different servers can interoperate and work together transparently. Within Kune, users can communicate as in any social network, but also belong to several collectives where they can work collaboratively in the construction of free materials, which are publishable directly on the web. Kune aims to facilitate the work of decentralized social movements without depending on for-profit centralized structures (Google Docs, Yahoo Groups, Facebook) not only by offering a free/libre alternative but offering a "new model that makes the previous model obsolete". Kune is a project of the Comunes nonprofit.
  • Team: Kune developers together with the Comunes nonprofit.
  • Homepage: Kune
  • Twitter: @kuneproject


  • Project Name Campaign for Commons Literacy
  • Project Description: We campaign for raising awareness and momentum for a mode of social production alternative to State and Market, the Commons, defined as “The commons is the social and political space where things get done and where people have a sense of belonging and have an element of control over their lives, providing sustenance, security and independence. It gives voice to civil society and helps us to learn new social practices, imagine a political, economic and social system beyond capitalism or communism. It is beyond party politics or other sectarian beliefs and practices.” (Wikipedia)
  • Team: See our Project Team and Advisory Board here.
  • Use of Proceeds: development and delivery or workshops and an interactive Campaign Commons, the formation of a community supported by a multi-site web space
  • Capital Requirements: $18,177



logo




  • Project Name: Butterfly Effect 9
  • Author: hassen saker @hhassen
  • Description: Butterfly Effect 9 is a pervasive multiplayer survival game. Heavy with anti-monopoly/mega-corp underpinnings B.E.9 incorporates progressive, grassroots, hacker/maker heroics mixed with sci-fi, mytho-crypto ecoliteracy, chaos theory, & disruptive, darker yet comical elements. The hybrid genre allows players to utilize various skills in strategy, cooperation, intuition, puzzle-solving and knowledge of things ranging from nature and homesteading to crafting and making/hacking.Its reward system and p2p uses, the multi-platform will greatly incentivize players to take sustainable actions in the real world by integrating it with mobile devices and AR (augmented reality) technologies, artisanal technologies, as well as low [hi]tech tools. Innovation, dedication to literary quality, aesthetics and humor make this a very unique project.
  • Status: I am currently working on this without a team so I'm looking for a few brilliant developers/designers, advisors and funding. If you're serious about getting involved, I'll share details. Contact me hassen[at]hhassen[dot]com



  • Project Name: Digital City project
  • Author: Marc Canter and Digital City Mechanics
  • Description: The Digital City Project combines online software, community programs and multimedia projects into an environment where jobs can be created. This “digital economy ecosystem” is based upon providing free training, multimedia community content channels, entrepreneurial activities and technical support to local neighborhoods via “digital bureaus”. Community workshops, live events and online multimedia projects will be produced at these bureaus utilizing free software tools which together create a “community engagement platform”.
  • Status: After two years of research, putting on internships, supporting local community groups and networking - the Digital City project is now being customized for the Tampa Bay area.

The Digital City Project utilizes a community engagement platform which provides citizens a customizable dashboard from which they can learn, collaborate and work. Built-in real-time video support enables any dashboard user to connect to a live operator—at any time. The train-ing courseware, live events production notes and multimedia project management are all tightly coupled to the community engagement dashboard. Collaboration, media management and small biz support are all built into the platform.

Business, Exchange and Social Commerce

  • Bitcoin - p2p virtual currency, offering censorship resistance and anonymity; and based on strong encryption
  • OurGoods - barter network for the creative community
  • BEEx - open source fundraising platform
  • Metacurrency Project - seeks to build a platform and protocol standards that will allow for multiple and interoperable currencies to exist on the Internet
  • Community Forge - free, open source software for setting up an alternative economy
  • Collaborating Minds enables a diverse group of thinkers and doers from multiple fields to work effectively and enjoyably together. This platform will enable groups of people to tackle social and organizational problems that have resisted previous solution attempts. We will be more effective because we focus on explicitly fostering trust within the network, on better problem definition and structuring, and on avoiding premature leaps to conclusions. To test the platform, we are recruiting an initial community of collaborating problem solvers. Think of it as the intersection of high-performance teams, process management, and social networks.
  • How can an open project fairly share revenue and decision-making power between all of its contributors? PieTrust is an open company making a collusion-resistant reputation system. Our system allows a group to collaboratively decide how to distribute a limited quantity (such as money or voting strength) among its members. We are an open company; we invite anyone on the internet to contribute, and we will share the proceeds of our business using our own system.

Sustainability & Resilience

  • FLO Farm - a 200 acre space in Greentown, PA that serves as a free/libre/open source (FLO) technology development laboratory and proving ground, a health and wellness center, a recreational landscape, an agroforestry and permaculture farm and a setting for experimentation in participatory governance practices
  • Seeding Resilient Communities - a "challenge offer" initiative for donors and online allies to help areas that want to create more transparent and resilient environments. The value of challenge offers can hinge on local actions to: 1) vest self-help groups as beneficiaries of land trusts, after the model of "land grant" universities, and 2) pilot new transparency-centered reforms to awaken land values on these sites, to the benefit of groups working for resiliency that now lack sustainable sources of funding.

Governance

  • Campaign for Commons Literacy - campaign for raising awareness and momentum for a mode of social production alternative to State and Market, the Commons, defined as “The commons is the social and political space where things get done and where people have a sense of belonging and have an element of control over their lives, providing sustenance, security and independence. It gives voice to civil society and helps us to learn new social practices, imagine a political, economic and social system beyond capitalism or communism. It is beyond party politics or other sectarian beliefs and practices.” (Wikipedia)
  • Personal Democracy Forum - conversation hub between political practitioners and technologists, as well as anyone invigorated by the potential of all this to open up the process and engage more people in all the things that we can and must do together as citizens.
  • Collabforge - consultancy leveraging mass collaboration and social technology to make government and enterprise more open and participatory.
  • The Dynamic Democracy Initiative - delegating decision-making power to people you trust within specific areas of expertise. Website coming soon.
  • village votes a wiki legislation website that combines elements of social media and gamification
  • Party X group decision-making applications, with the goal of nurturing consensus around an information sharing and storage protocol and online decision-making tool kit

Technology and Infrastructure

  • ""LittleShoot"" - P2P browser plugin & open source P2P platform built on a VoIP stack
  • ""Lantern"" - P2P censorship circumvention tool
  • Aidphone Flybox - box with inmarsat terminal, wifi access point, and GSM basestation to provide internet & mobile phone service to indy journalistsin crisis situations
  • Free Network Movement - community of college-aged student in Grinnell, IA, participating in initiatives to improve and produce free networking software
  • Pangaia - Unified information model with social governance software.
  • Tor Project - free software and an open network to defend against traffic analysis, a form of network surveillance that threatens personal freedom and privacy, confidential business activities and relationships, and state security
  • Where's the Party - distributed censorship resistant mirror network built on already-installed software. WTP uses Javascript in the browser to reconstruct the namespace that is a website from content hosted on multiple servers. Mirrorparty.org is a companion site for social mirroring, matching threatened content with volunteer hosts.
  • Project Byzantium - A rapidly deployable, improvisable wireless mesh network that aims to help solve the Egypt Problem (widespread Internet censorship and/or telecommunications shutdown) and the Katrina Problem (natural disaster knocks out much of the infrastructure).
  • Sitelier is a free OS for the social web. It manages a secure private website where users can safely store all their online content and personal information, and install web apps to work with it – on their terms. It lets people connect with friends, family and colleagues, and use apps to communicate and share whatever they want with whomever they want – privately. Sitelier turns the web around, making it user-centric rather than service-centric, and promises unprecedented convenience, security, power, and freedom to its users.
  • Kune is a decentralized free/libre web platform focused on: the collaborative edition in real time of free contents, thinking on the collaborative work of collectives and organizations; its publishing on the web; and the communication in social network among social movements, academic groups and social initiatives. Besides, it stresses the CC licenses of contents and usability for humans. Kune aims to overcome the for-profit centralized web-services by "building a new model that makes the previous model obsolete". Many buzzwords, but we try to take it seriously :) Kune is a project of the Comunes nonprofit.

Media

  • visionOntvaims for the widest possible distribution of video for social change.


A 'world' of social contexts and conceptual tools children and young adults can employ to design and evolve self-organized projects. Published by founder-designer Scott Grimmwise. Currently in pre-publication preview, launching early 2012.

Homepage: Protoplanet.net
Twitter: @protobeta

Economic development efforts (Job Creation)

  • The Digital City project is a system designed to create *digital economy ecosystems* by "Digital City Mechanics a new kind of system integrator. The system provides an integrated environment (Open Social Platform) that has built-in real-time video help operated by volunteers and training program graduates. A new kind of educational methodology is deployed to get trainees feeling comfortable utilizing a wide range of on-line tools and services. Large scale multimedia projects are developed which puts workers to work - putting their newly acquired job skills - to work.