Including Care and Community-Based Contributions in Peer Production

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* Article: Talk Is Silver, Code Is Gold? Beyond Traditional Notions of Contribution in Peer Production: The Case of Drupal. By David Rozas, Nigel Gilbert, Paul Hodkinson and Samer Hassan. Front. Hum. Dyn., 18 March 2021 | [1]

URL = https://www.frontiersin.org/articles/10.3389/fhumd.2021.618207/full


Abstract

"Peer production communities are based on the collaboration of communities of people, mediated by the Internet, typically to create digital commons, as in Wikipedia or free software. The contribution activities around the creation of such commons (e.g., source code, articles, or documentation) have been widely explored. However, other types of contribution whose focus is directed toward the community have remained significantly less visible (e.g., the organization of events or mentoring). This work challenges the notion of contribution in peer production through an in-depth qualitative study of a prominent “code-centric” example: the case of the free software project Drupal. Involving the collaboration of more than a million participants, the Drupal project supports nearly 2% of websites worldwide. This research (1) offers empirical evidence of the perception of “community-oriented” activities as contributions, and (2) analyzes their lack of visibility in the digital platforms of collaboration. Therefore, through the exploration of a complex and “code-centric” case, this study aims to broaden our understanding of the notion of contribution in peer production communities, incorporating new kinds of contributions customarily left invisible."


Excerpts

Code-Centrism

Paul Hodkinson et al.:

"“code-centrism”: reducing the conceptualization of participation and performance in FLOSS projects to the understanding of the activities surrounding the development of source code (Carillo et al., 2014, p. 3276). This is despite, as we shall see, the diversity of activities carried out in FLOSS communities, such as the organization of events, mentoring and training practices, and the creation of documentation and translations. Krogh and Von Hippel's (2006) literature review on FLOSS shows how studies that include the notion of contribution have principally examined the development of source code as the main type of contribution. This can be observed, for example, in studies focused on motivations to contribute (e.g., Bergquist and Ljungberg, 2001; Ghosh et al., 2002; Lerner and Tirole, 2002; Lakhani and Wolf, 2003; Stenborg, 2004); as well as in those focused on the relationship between organization and contribution (e.g., Dempsey et al., 2002; Koch and Schneider, 2002; Franck and Jungwirth, 2003; Grewal et al., 2006; MacCormack et al., 2006). Another illustration of this “code-centrism” in research on FLOSS can be found in the literature review of Crowston et al. (2012), in which they developed a framework based on an inputs-mediators-outputs-inputs model4 (Ilgen et al., 2005) to review 135 papers. In the case of inputs, most of the literature related to individual participation considers source code related activities (e.g., Luthiger, 2005; Robles et al., 2005; Roberts et al., 2006; Fershtman and Gandal, 2007), or more recently between governance and authoritative structures associated with the management of such contributions (Shaikh and Henfridsson, 2017), as well as in the development of theory of how such forms of collaboration are organized (e.g., Howison and Crowston, 2014). A similar “code-centric” character can be observed with regard to outputs, for example regarding FLOSS team performance (e.g., Bezroukov, 1999; Samoladas et al., 2004; de Joode and Egyedi, 2005; Gyimothy et al., 2005). This issue is not, however, exclusive to FLOSS. Jemielniak (2014, p. 39–41) describes an analogous phenomenon in Wikipedia (“editcountitis”) around the number of edits as a major measure to evaluate participants' contributions, in spite of an awareness of its reductionism. In other words, a similar “object-centric” character, in which the objects are digital commons, such as articles and maps, can be found regarding the notions of contribution with respect to CBPP communities. For example, the writing of articles in Wikipedia (e.g., Kittur et al., 2007; Kostakis, 2010; Crowston et al., 2013; Jemielniak, 2014; Matei and Bruno, 2015) or the editing of maps in OpenStreetMap (e.g., Haklay et al., 2010; Neis and Zipf, 2012).

With the aim of questioning our understanding of the notion of contribution in the study of peer production beyond the most traditional “object-centric” conceptions, we carried out an analysis of these perceptions. We framed our analysis drawing on the three layer system of value for CBPP communities developed by Pazaitis et al. (2017). Concretely we explored the (1) production of value and the (2) record of value. The first layer refers to the modality of production: what particular actions are rationalized as meaningful contributions according to the communitarian needs? In this respect, we queried the notion of contribution, framing it as a set of meanings which are constantly evolving through negotiation among community members according to their internal logics of value. The second layer relates to the tools employed to record these forms of value. For this, we carried out an analysis of the previously identified activities considered contributions, showing a lack of visibility in the collaboration platforms of some despite their relevance for the sustainability of the community. The third layer, (3) actualization of value (Pazaitis et al., 2017), concerns the rationalization of such meaningful actions within the logic of external economic systems. For example, through monetization. Since our research question focused on internal production, perception and recording of value, Fuster-Morell et al.'s (2016b) conceptualization of internal systems of recognition and rewarding of value creation in peer production, meant we excluded this last outer layer5 from our analysis." (https://www.frontiersin.org/articles/10.3389/fhumd.2021.618207/full)


Object-Oriented vs. Community-Oriented Contribution Activities

David Rozas et al. :

"When studying what types of activities are perceived as contributions in the Drupal community, two main types of contribution activities emerged. The first was “object-oriented” contributions, encompassing all activities whose main focus of action are objects, typically digital commons, such as source code, documentation, and translations. The second category was “community-oriented” contributions, the focus of which is directed toward the community."


From the Conclusion

Samer Hassan et al.:

"Our research explored perceptions of value and how such forms of value are reflected in the platforms employed for coordinating a large case of CBPP. We provide two main contributions for the literature on FLOSS and, more widely, for the literature on CBPP.

Firstly, our exploration of the rationalization of certain activities as meaningful contributions according to the internal logics of value shows the need to broaden our understanding of valued contributions. We provide evidence of the perception of identified “community-oriented” forms of contribution, how they are valued as well as their relevance for the sustainability of the community.

Secondly, through an analysis of the representation in the main collaboration platform, we contribute empirical evidence of the uneven representation of some of these contribution activities, affecting especially those identified as “community-oriented.” Next, we detail each contribution and provide implications for future research."

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